Nintendo does not usually translate and publish games in the US, we saw Xenoblade taking a lot of time to come to the US and hence the sales suffered. What prompted XSEED to take over the responsibility of publishing the game in the US?
The answer is pretty simple actually. “It was actually much easier than you would expect,” XSEED director of publishing Ken Berry told Kotaku. “They were receptive to our inquiry from the very start.”
“We approached them once it looked pretty certain that it wasn’t coming over. I was in Japan for Tokyo Game Show and I picked up a copy of The Last Story, cause a lot of us in the office would want to play it anyways. Once we started playing it, we just figured, ‘Wow, this would be nice if this came over—let’s talk to Nintendo!”
“Nintendo, they have their own set of rules that they go by. And as for us, it didn’t really affect us either—cause we have our own requirements that we look for on potential titles. And, you know, it just met all [our] prerequisites,” he added.
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