It doesn't reinvent the wheel or significantly diverge from its predecessor, but Sucker Punch's co-op mode is still a fun, addictive time.
After no plans to support the console dating as far back as November 2024, CD Projekt RED has changed course for its first-person RPG.
The update rolls out in phases starting today for PS5 Pro owners and promises improved image quality for select big-name titles.
Instead of May 29th, TT Games' open-world adventure will release a week earlier, avoiding competition against 007 First Light.
This is "the fastest that a title in the series has reached this milestone", according to Capcom, about the acclaimed survival horror.
Resident Evil Requiem’s ending reveals the larger threat behind the story while setting the stage for an even bigger conflict that will likely unfold in Resident Evil 10.
Are developers simply too wary of taking risks with upcoming releases, or is this a case of supply and demand with players?
An update is also coming this week that will increase the stack size of consumables, ammo and salvage in the Vault, freeing up space.
"Probably, we'll see the same sort of phenomenon as we did when going from Super Mario Odyssey to Donkey Kong Bananza," per Kenta Motokura.
On the bright side, Caltrops, ammo and Spirit drop rates have been adjusted. Challenge Cards are also now displayed on leaderboards.
Despite numerous delays, Capcom's sci-fi third-person shooter has plenty of momentum en route to its April 17th release.
Capcom's Satoru Nihei also teased Dokyo's Underground Laboratory, which has "the feel of a traditional Japanese haunted house."
However, his "visionary power" is seemingly restricted to "running lanes in EA College Football 26," per Bethesda Game Studios.
Mega Crit Games is currently working on quality-of-life features for multiplayer, Steam Workshop support, balance adjustments, and more.
Inon Zur says director Todd Howard "believes in his way" and "has proven time and again that eventually people will understand his vision."
Saber's latest is an enjoyable co-op zombie-slaying romp, even if it could have benefitted from a less awful story and more uniqueness.
Bungie delivers a compelling extraction shooter in a trippy new setting, though whether that will be enough remains to be seen.
Life in the city is far from idealistic, especially if you're trying to escape progressively mounting debt, like our main man Samson.
Art director Don Arceta praises it for being "so layered and so detailed – much more than anything we've done in the past.'
PS5 Pro players who enable the feature will see "noticeable improvements in image stability and clarity of motion" per Remedy.
