Producer Eiji Aonuma reveals the first gameplay for the Switch 2 remake, including new features, improvements and overhauled visuals.
Two classics are reborn for modern platforms, and they're brimming with complex systems. Here's how to make the most of them.
While multiplayer isn't out of the question, Windows Central's Jez Corden claims the long-rumored shooter is heavily story-focused.
New Zealand will be the first to have access to the open-world title, which could mean spoilers before the rest of the world gets in.
"If you’re planning your trip to Discover Japan on PlayStation 5, stay tuned!" said the developer about the upcoming port.
Director Naoki Hamaguchi also confirmed the presence of transmog and alternate skins, some "quirky and funny," obtained in side content.
"NPCs are more nuanced than before, so if you just have a long gun on your back, you should be fine," says Rockstar's Rob Nelson.
However, Remedy Entertainment has yet to reveal exact technical details on PS5 Pro support or the resolution for its modes.
Regarding exploration, senior level designer Arhi Makkonen notes, "There's a lot of player freedom in where to go and when."
There's still plenty of Phial filling, Power Axe wielding, and Guard Point action to be had for the series' most complex weapon.
Franchise sales are now over 10 million as Capcom is "focusing on re-activating IPs that haven’t had a new title launch recently."
Parries, deflects, Issens - the combat feels remarkably polished in this revival of the beloved franchise. Some of the elements surrounding it, however, don’t always reach the same high bar.
Rockstar North's Rob Nelson notes that the team has had "much more control over tuning drivetrain, tyres, suspension, and steering."
The action RPG also recently crossed 78,000 concurrent players on PC and is among Bandai Namco's biggest Steam launches ever.
Retrying horse-riding quests should also be easier, since your mount will now recover health, among various other fixes.
Rogue Factor also celebrates 1.5 million players for its action-adventure title, which launches on October 8th for Nintendo Switch 2.
Hammer bros get more mobility to mercilessly bonk monsters, while Light Bowgun users...also gain more mobility to rain bullets.
Joint CEO Michał Nowakowski says there are a "lot of milestones" internally, but the focus is on the "actual making till its release date."
The development team currently has over 30 developers on the project, but it's looking to add up to 50 more before 2026 ends.
Liquid Swords CEO Christofer Sundberg outlines major changes and new additions to the title since its rough launch earlier this year.
