Posts By Shubhankar Parijat

GRID Director: “I Hate Microtransactions”

GRID Director: “I Hate Microtransactions”

Codemasters' upcoming racer won't have any microtransactions.

Watch Dogs Legion’s Script Has “20 Different Variations”

Watch Dogs Legion’s Script Has “20 Different Variations”

"We’re talking different characters, different personas, different voices, different acting," says creative director Clint Hocking.

Microsoft Dropping Xbox Lockhart Due To Price, xCloud, and Visual Disadvantages – Rumour

Microsoft Dropping Xbox Lockhart Due To Price, xCloud, and Visual Disadvantages – Rumour

It's looking likelier that Microsoft will be going into next gen with just one Xbox Scarlett SKU.

PS5 And Xbox Scarlett Ray Traced Rendering Will Open Up Opportunities For Visual Fidelity, Says Dev

PS5 And Xbox Scarlett Ray Traced Rendering Will Open Up Opportunities For Visual Fidelity, Says Dev

C2 Game Studio’s founder and creative director Luis Correa is excited about one aspect of next gen in particular.

Monster Hunter World Developers Are “Happy and Proud” That Other Games Are Taking Inspiration From Their Work

Monster Hunter World Developers Are “Happy and Proud” That Other Games Are Taking Inspiration From Their Work

Imitation is the sincerest form of flattery, after all.

Super Mario Maker 2 Launch Trailer Is Here, One Week Ahead Of Game’s Release

Super Mario Maker 2 Launch Trailer Is Here, One Week Ahead Of Game’s Release

Get ready to flex your creative muscles.

Judgment Review – Ace Attorney

Judgment Review – Ace Attorney

Judgment takes the Yakuza formula and expands upon it in interesting ways.

EA Says Loot Boxes Are “Surprise Mechanics” And “Quite Ethical”

EA Says Loot Boxes Are “Surprise Mechanics” And “Quite Ethical”

Surprise! You wasted your money.

Take-Two Interactive Might Possibly Release Shorter Games With Greater Frequency Going Forward

Take-Two Interactive Might Possibly Release Shorter Games With Greater Frequency Going Forward

The publisher is looking to adopt the live service model.

Wolfenstein: Youngblood Is Cheaper Because of Its Shorter Development Time

Wolfenstein: Youngblood Is Cheaper Because of Its Shorter Development Time

The game was developed in roughly 18 months.

Microsoft Dropping Plans For Multiple Xbox Scarlett SKUs, Might Launch With Just One – Rumour

Microsoft Dropping Plans For Multiple Xbox Scarlett SKUs, Might Launch With Just One – Rumour

Plans seem to have changed at Microsoft.

Metroid Prime 4 Developer Retro Studios Hiring New Art Director

Metroid Prime 4 Developer Retro Studios Hiring New Art Director

Development on the game, it seems, has begun in earnest.

The Legend of Zelda: Link’s Awakening Remake Is Being Developed By Grezzo

The Legend of Zelda: Link’s Awakening Remake Is Being Developed By Grezzo

The team behind the Ocarina of Time and Majora's Mask 3DS re-releases is handling the upcoming Switch remake.

The Legend of Zelda: Breath of the Wild Sequel Started Life As DLC

The Legend of Zelda: Breath of the Wild Sequel Started Life As DLC

Ultimately, the developers had so many ideas, they just decided to make a sequel instead.

Project Monolith Interview – Hyper Light Zelda

Project Monolith Interview – Hyper Light Zelda

GamingBolt discusses the upcoming Project Monolith with creative director Luis Correa.

Super Mario Maker 2 – 15 Cool Things You Need To Know

Super Mario Maker 2 – 15 Cool Things You Need To Know

Nintendo's Mario building offshoot returns- hopefully with a bang.

CDPR Has No Current Plans To Launch Cyberpunk 2077 On Xbox Scarlett And Switch

CDPR Has No Current Plans To Launch Cyberpunk 2077 On Xbox Scarlett And Switch

In spite of a 2020 release, CDPR are not considering a next gen launch for Cyberpunk 2077 right now.

Astral Chain Was Originally Envisioned As A Fantasy Title

Astral Chain Was Originally Envisioned As A Fantasy Title

Platinum and Nintendo eventually decided a cyberpunk setting would be better for the game.

Take-Two CEO Doesn’t Think Backward Compatibility Is Relevant “As A Practical Matter”

Take-Two CEO Doesn’t Think Backward Compatibility Is Relevant “As A Practical Matter”

"I don’t see it as having much impact," says CEO Strauss Zelnick.

Snooker 19 Interview – Career, Multiplayer, Future Support, and More

Snooker 19 Interview – Career, Multiplayer, Future Support, and More

Snooker 19 game director Justin Forrest chats with GamingBolt about the new sports title.