Obsidian Entertainment’s Avowed launched last month for Xbox Series X/S and PC alongside Game Pass following many delays and troubling reports. Critical reception was pretty strong (we gave it an eight out of ten in our review), but neither the studio nor Microsoft provided any update on sales or player numbers.
While director Carrie Patel lacks “really firm metric,” she revealed to Eurogamer that the studio and those at the “Xbox and Microsoft level” are happy with the results. “I’ve certainly been very happy, and all the folks I’ve talked to, both at the studio level and at the Xbox and Microsoft level, have been very happy with the reception to our game – to the number of people playing it, the amount of time they’re spending in it.
“But knowing that some people are coming to our game through Game Pass, some of them are purchasing on a variety of platforms. I don’t know that there is one specific metric or number I could give you.” Nevertheless, considering its six years of development and two massive reboots, it’s a miracle that it’s released in such a state.
With that in mind, Patel hopes Obsidian will do more with the game’s world. “Now that we’ve built this wonderful world and also built this team strength and muscle memory around the content and gameplay in this world, I’d love to see us do more with it.” Nothing is confirmed yet, though the team “really knows and loves this world and has learned an incredible amount over the past four years about how to make a really strong RPG together.”
In the meantime, several developers are “transitioning onto their next projects,” including The Outer Worlds 2. The follow-up to Obsidian’s acclaimed 2019 RPG, which would cross five million players, is out later this year for Xbox Series X/S, PS5, and PC. A release date is still pending, so stay tuned for further news and updates.