Battlefield 4 Could Have Real-Time, Location-based Weather Effects

DICE CEO Patrick Soderlund. says Geo-leaderboards and cloud computing could make it possible.

Posted By | On 02nd, Dec. 2013 Under News


If you’ve been on the receiving end of Battlefield 4’s dynamic weather system, you may have wondered whether it’d be possible to have real-time weather based on your location. DICE CEO Patrick Soderlund has discussed the very same possibility to The Guardian and revealed that with Cloud servers and geo-leaderboards, it may just be possible.

“I sit the floor above the Battlefield development team and there is no lack of ideas down there. It’s just a matter of, how many of them are feasible and how many can we do.”

“One of the things I think is cool in Battlefield 4 is the geo-leaderboard – you can find out who in your neighbourhood is, say, the best best assault player. That’s cool. And so let’s take that a step further and say, what if we had servers where it pulls in just things as simple as weather and day time from the local area.

“If the server is in Stockholm and it’s sunny, what if the map is sunny, too? What if it’s snowing and dark in Moscow? Okay, let’s have the servers there playing snowy and dark maps. You look at the possibilities and realise you can do so many more things in the cloud-enabled world than we couldn’t do before. That’s frankly one dumb idea from me, but it’s kind of cool!”

Would you be interested in such an idea, if only to take a break from that awful fog or rain storms? Let us know in the comments below.

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