Call of Duty: Black Ops Cold War on PS5, Xbox Series X Runs at 4K, 120 Hz

Real-time ray tracing in global illumination and no loading screens also promised.

Posted By | On 27th, Aug. 2020

call of duty black ops cold war

Call of Duty: Black Ops Cold War has been officially revealed, taking place during the early 1980s and offering more player choice in its campaign. While there are no doubt some feathers ruffled about the PS5 and Xbox Series X versions costing $69.99, they will feature a number of enhancements. As VentureBeat reports, the next-gen versions will run at 4K resolution and support 120 Hz refresh rates.

Treyarch co-head Dan Bunting said that, “We want to make sure that the framerate is responsive, and that it feels like there’s nothing on the technical side preventing you from having a good time.” No loading screens and seamless transitions between gameplay and cutscenes thanks to the consoles’ solid state drives are also being touted. Real-time ray tracing is also being employed in the global illumination system, which results in visuals like bouncing rays of light, more accurate shadows and so on.

Raven Software vehicle artist Katie Sabin said that, “With the power of the next-gen systems, we’ll be able to add even more detail and put even more love into everything we create.” If that weren’t enough, lighting director Alberto Noti says that images of assets from the 1980s have been used for more realism, which are being displayed with the help of 4K and HDR.

Call of Duty: Black Ops Cold War is out on November 13th for Xbox One, PS4 and PC with the PS5 and Xbox Series X versions arriving later. Multiplayer will be revealed on September 9th so stay tuned for more details.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Redfall Will be Arkane’s “Most Supported Game Post-Launch”

Redfall Will be Arkane’s “Most Supported Game Post-Launch”

"We have plans for additional guns, costumes, monsters, characters, and more that we can't talk about right no...

Redfall Was in Development for PS5 Prior to Microsoft Acquisition, Arkane Confirms

Redfall Was in Development for PS5 Prior to Microsoft Acquisition, Arkane Confirms

"They came in and they said ‘No PlayStation 5, we’re focusing on Xbox, PC, and Game Pass,'" says studio di...

Silent Hill 2 Remake is “Close” to Wrapping up Development – Bloober Team

Silent Hill 2 Remake is “Close” to Wrapping up Development – Bloober Team

"However, the issue of the release schedule lies with our partners, what the promotion will look like and when...

Redfall Developer Working to Remove Always-Online Requirement for Single-Player

Redfall Developer Working to Remove Always-Online Requirement for Single-Player

Director Harvey Smith says the team has "already started work to address this in the future," though he's "not...

Lords of the Fallen Trailer Highlights Unreal Engine 5’s Physics, Lumen GI and More

Lords of the Fallen Trailer Highlights Unreal Engine 5’s Physics, Lumen GI and More

The use of physics for objects like belts and chains and gorgeous real-time lighting is showcased, in addition...

Senua’s Saga: Hellblade 2 Trailer Showcases Incredible Real-Time Facial Animation

Senua’s Saga: Hellblade 2 Trailer Showcases Incredible Real-Time Facial Animation

The power of Metahuman and Unreal Engine brings Senua and her facial animations to life in painstakingly reali...