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The Serpent Rogue Review – Falling Short

The Serpent Rogue Review – Falling Short

The Serpent Rogue is a curious roguelike survival game with a few addicting elements on offer under its hazy exterior.

MotoGP 22 Interview – Visual Improvements, Career Mode, Post-Launch Plans, and More

MotoGP 22 Interview – Visual Improvements, Career Mode, Post-Launch Plans, and More

MotoGP 22 producer Matteo Pezzotti speaks with GamingBolt about Milestone's newest racing sim.

Sony Needs a Big Blowout on What is Coming Next for the PS5

Sony Needs a Big Blowout on What is Coming Next for the PS5

We don't know nearly enough about what we can expect from PS5 in the next couple of years where Sony exclusives are concerned.

Star Wars: The Force Unleashed (Switch) Review – The Power of the Dark Side

Star Wars: The Force Unleashed (Switch) Review – The Power of the Dark Side

A conservative port of a solid Star Wars game.

Could PlayStation VR2 Be Headed Towards Market Failure?

Could PlayStation VR2 Be Headed Towards Market Failure?

[drop-cap]V[/drop-cap]irtual reality may not be the all encompassing future that becomes the primary and dominant form of engaging with media that so many evangelists for the technology may have origi... Read More

Why Saints Row May Be One of the Biggest Surprises of 2022

Why Saints Row May Be One of the Biggest Surprises of 2022

The upcoming reboot of Saints Row could surprisingly end up being one of the biggest games that 2022 has to offer.

Why The Quarry Is Looking Like An Intriguing Horror Game

Why The Quarry Is Looking Like An Intriguing Horror Game

Supermassive's upcoming The Quarry could end up being the developer's biggest release due to a culmination of multiple factors.

10 Biggest Questions We Have After Horizon Forbidden West

10 Biggest Questions We Have After Horizon Forbidden West

Horizon Forbidden West leaves plenty of tantalizing questions unanswered- here are some that we're still thinking about.

10 Reasons Why Mass Effect 3 is Still Worth Revisiting

10 Reasons Why Mass Effect 3 is Still Worth Revisiting

A decade on from its launch, Mass Effect 3 is still worth going back to.

MotoGP 22 The Official Videogame Review – Wearing Out the Tread

MotoGP 22 The Official Videogame Review – Wearing Out the Tread

MotoGP 22 spends more time on subtle tweaks and playing the nostalgia card than meaningful evolution, resulting in not much more than a merely passable iteration.

MADiSON Interview – Horror, Story, Exploration, and More

MADiSON Interview – Horror, Story, Exploration, and More

BLOODIOUS GAMES founder and MADiSON creator Alexis Di Stefano speaks with GamingBolt about the upcoming horror game.

Matcho Interview – Match-3 Shooting, Choices, Parkour, and More

Matcho Interview – Match-3 Shooting, Choices, Parkour, and More

Filip Kraucher, producer at FiolaSoft Studio, speaks with GamingBolt about upcoming shooter Matcho and what sets it apart from the crowd.

Winter Ember Review – Forever Winter

Winter Ember Review – Forever Winter

Back to the drawing board.

Trek to Yomi – 5 Reasons To Be Excited

Trek to Yomi – 5 Reasons To Be Excited

Flying Wild Hog's upcoming samurai adventure has us excited for a number of reasons.

Evil Dead: The Game – 14 Features You Need To Know

Evil Dead: The Game – 14 Features You Need To Know

The survival horror multiplayer title is out soon- here's what you should know about it.

Final Fantasy 16 – 8 Things We Don’t Want

Final Fantasy 16 – 8 Things We Don’t Want

When the PS5 RPG finally launches, hopefully, it'll avoid these pitfalls.

Trek To Yomi – 15 Features You Need To Know

Trek To Yomi – 15 Features You Need To Know

Here's why we're excited about Flying Wild Hog's upcoming samurai action game.

Alterborn Interview – Exploration, Combat, Settings, and More

Alterborn Interview – Exploration, Combat, Settings, and More

Alterborn's lead game designer Pawel Pernak speaks with GamingBolt about the upcoming Soulslike action RPG.

5 PlayStation Games That Ended up Grabbing Headlines for all the Wrong Reasons

5 PlayStation Games That Ended up Grabbing Headlines for all the Wrong Reasons

All publicity isn't necessarily good publicity.

Morbid Metal Interview – Shapeshifting, Level Design, Combat, and More

Morbid Metal Interview – Shapeshifting, Level Design, Combat, and More

Morbid Metal developer Felix Schade speaks with GamingBolt about his upcoming hack-and-slash roguelike.