Archive For Article Category

Death Stranding Director’s Cut Review – Special Delivery

Death Stranding Director’s Cut Review – Special Delivery

Whether you loved Death Stranding or hated it, don't go into the Director's Cut expecting it to sway your opinion one way or another.

What the Hell Happened to Metal Gear Solid?

What the Hell Happened to Metal Gear Solid?

How did we go from Metal Gear Solid dominating mindshare and delivering one masterpiece after another over a pretty long period of time, to it suddenly turning into a what is essentially a dead fran...

Kena: Bridge of Spirits Guide – 10 Tips and Tricks to Keep in Mind

Kena: Bridge of Spirits Guide – 10 Tips and Tricks to Keep in Mind

Keep these handy pointers in mind as you dive into Ember Lab's action-adventure title.

Kena: Bridge of Spirits Review – Spirited Debut

Kena: Bridge of Spirits Review – Spirited Debut

A solid debut title for Ember Lab.

Project Magnum Looks Amazing And Here’s Why I Am Excited For It

Project Magnum Looks Amazing And Here’s Why I Am Excited For It

Project Magnum is the latest from developer NAT Games, and looks dope in the truest sense.

Marvel’s Wolverine – 9 Things We Hope to See in the Game

Marvel’s Wolverine – 9 Things We Hope to See in the Game

Here's what we're hoping to see in Insomniac's upcoming superhero title.

10 New Things We’ve Learned About Gran Turismo 7

10 New Things We’ve Learned About Gran Turismo 7

Here are the biggest new details revealed for Polyphony Digital's upcoming racing sim.

God of War: Ragnarok Looking Similar To Its Predecessor Is Not Really A Big Deal

God of War: Ragnarok Looking Similar To Its Predecessor Is Not Really A Big Deal

There is some concern that Ragnarok looks samey in terms of its visual presentation and gameplay mechanics, but that's completely fine.

Subdivision Infinity DX Review – In Need of Repair

Subdivision Infinity DX Review – In Need of Repair

This spaceship flight sim is better left at the station.

Ultra Age Review – Old is New Again… Well, Sort of

Ultra Age Review – Old is New Again… Well, Sort of

Ultra Age leans hard into the basics of its genre while including just enough of its own ideas to make it all work.

Far Cry 6 – Everything You Need To Know

Far Cry 6 – Everything You Need To Know

Ubisoft's open world shooter franchise is back with another mainline entry- here's everything you need to know about it.

Vigilance 2099 Interview – Open World, Storytelling, Combat, and More

Vigilance 2099 Interview – Open World, Storytelling, Combat, and More

Vigilance 2099 lead developer Nas Nakarus speaks with GamingBolt about the upcoming open world cyberpunk action RPG.

Why Halo Infinite Could Be One of the Biggest Games of the Year

Why Halo Infinite Could Be One of the Biggest Games of the Year

Halo Infinite will undoubtedly be one of the biggest of the year, and here's why.

God of War: Ragnarok – 9 More Things We’ve Learned About It

God of War: Ragnarok – 9 More Things We’ve Learned About It

Some more new details on SIE Santa Monica Studio's highly anticipated sequel.

Tails of Iron Review – Functional, but Forgettable

Tails of Iron Review – Functional, but Forgettable

Sometimes beautiful - sometimes boring.

Lost Judgment Review – Like a Student

Lost Judgment Review – Like a Student

Lost Judgment serves up a delicious platter of mystery, brawls, investigations, and silliness.

Back 4 Blood – 15 Features You Need To Know

Back 4 Blood – 15 Features You Need To Know

Turtle Rock's spiritual successor to its Left 4 Dead series is almost upon us. Here's everything that you need to know about it.

Alfred Hitchcock – Vertigo Interview – Story, Themes, and More

Alfred Hitchcock – Vertigo Interview – Story, Themes, and More

Pendulo Studios' Josue Monchan, Carlos Colomé, and Pepe Romero speak with GamingBolt about their upcoming psychological thriller.

Aragami 2 Review – Emerging from the Shadows

Aragami 2 Review – Emerging from the Shadows

Lince Works returns for a second entry in their stealth series, but are there enough improvements to warrant a second chance?

RICO London Interview – Art Style, Weapons, Customization, and More

RICO London Interview – Art Style, Weapons, Customization, and More

RICO London designer James Parker speaks with GamingBolt about the upcoming first person shooter.