Archive For Interviews Category

Brawlout Interview: Platforming Meets Party Brawling

Brawlout Interview: Platforming Meets Party Brawling

What makes this fighter unique? Angry Mob Games tell us.

Knights and Bikes Interview: The Gentle Nostalgia of Penfurzy

Knights and Bikes Interview: The Gentle Nostalgia of Penfurzy

Foam Sword's platformer wants to recapture a different kind of magic.

System Shock Remake Interview: Return to The Stage of History

System Shock Remake Interview: Return to The Stage of History

Nightdive's Stephen Kick talks about remaking the classic.

Neopolis Interview: Come Out and Play

Neopolis Interview: Come Out and Play

Omni Systems' urban warfare RTS explored in-depth.

Lithium Inmate 39 Interview: Inner Demons

Lithium Inmate 39 Interview: Inner Demons

Canu Arts discusses its disturbing 3D platformer.

Orcs Must Die: Unchained Interview With Chris Rippy

Orcs Must Die: Unchained Interview With Chris Rippy

Tower Defense with heroes and goblins!

Unknown Fate Interview: When Fate Intervenes

Unknown Fate Interview: When Fate Intervenes

Travel to a strange realm and explore its mysteries with Marslit Games.

Vikings Wolves of Midgard Interview: The Giants Are Coming

Vikings Wolves of Midgard Interview: The Giants Are Coming

Games Farm CEO talks about the upcoming Diablo-esque title.

Space Hulk Deathwing Interview: Shoot First And Keep Shooting

Space Hulk Deathwing Interview: Shoot First And Keep Shooting

The co-op shooter's mechanics and story discussed prior to release.

PS4 Pro, Xbox Scorpio, Nintendo Switch, VR, Red Dead, and More- An Interview With Michael Pachter

PS4 Pro, Xbox Scorpio, Nintendo Switch, VR, Red Dead, and More- An Interview With Michael Pachter

Michael Pachter sounds off on the biggest issues and trends in the industry at the moment.

Dreadnought Interview: Battle Stations and Other Future Plans

Dreadnought Interview: Battle Stations and Other Future Plans

The minds behind Spec Ops: The Line have been busy.

The Other 99 Interview: Survival By Any Means Necessary

The Other 99 Interview: Survival By Any Means Necessary

Deck 13 talks about the early access survival title.

Mantis Burn Racing Interview: Top Down Racing for Current Gen Systems

Mantis Burn Racing Interview: Top Down Racing for Current Gen Systems

VooFoo talks PS4 Pro, other platform plans and much more.

The Amnesia Collection Interview: Start From The Beginning of Terror

The Amnesia Collection Interview: Start From The Beginning of Terror

Frictional's Thomas Grip talks about Amnesia on PS4.

Robinson The Journey Interview: PS4 Pro, VR and Beyond

Robinson The Journey Interview: PS4 Pro, VR and Beyond

Crytek talks about the potential of PS4 Pro for VR.

Asemblance Interview: Something Kind of Funny Going On

Asemblance Interview: Something Kind of Funny Going On

Nilo Studios discusses its existential first person adventure.

Escape from Tarkov Interview: Promising An Immersive Combat Experience

Escape from Tarkov Interview: Promising An Immersive Combat Experience

Nikita Buyanov - COO and Lead Designer at Battlestate Games on what makes Escape from Tarkov special.

Umbra Software Interview: 3D Content Optimization, PS4 PRO, Xbox Scorpio, Cloud Gaming And More

Umbra Software Interview: 3D Content Optimization, PS4 PRO, Xbox Scorpio, Cloud Gaming And More

Umbra Software's COO Sampo Lappalainen and Head of Communications Jenni Ahlapuro gives us the lowdown on what is happening next with the popular middleware.

The Watchmaker Interview – Twisted Time

The Watchmaker Interview – Twisted Time

We speak to developer Micropsia Games to know more about this time bending game.

RIDE 2 Interview: ‘A Game Crafted With Infinite Love For Motorbikes’

RIDE 2 Interview: ‘A Game Crafted With Infinite Love For Motorbikes’

Lead Designer of Ride 2 talks about the game's new features PS4 Pro, Xbox Scorpio and more.