NeoCore Games talks about its action RPG and plans for constant content.
Producer Johannes E. Kiel talks about changes and new features in the sequel.
Gaming Minds Studio discusses its upcoming strategy title and working on PS4.
Bungie's Luke Timmons talks - and doesn't talk - about The Taken King.
Crytek's Elijah Freeman talks the future of VR, CryEngine's role and much more.
Studio Wildcard's Jesse Rapczak talks about the present and future of the survival title.
Adam Jensen's story continues in Eidos Montreal's current gen sequel.
Gearbox's Chris Thomas talks about the genre-melding shooter and incentives for playing it.
Executive producer Geoff Smith talks free to play elements and cross play.
Turn 10's Ryan Cooper talks about topping Forza Horizon 2 and catering to fans.
Konami Community Manager Robert Allen Peeler on the game's cutscenes, boss fights, enemy AI and much more.
John Fuller from Avalanche Studios explains the finer details of the upcoming action-adventure game, Mad Max.
Rare's Nick Burton talks extensively about the company, Microsoft and much more.
Producer Lianne Lim talks about the newest Need for Speed.
PopCap's Kyle Duncan talks about the new war between Plants and Zombies.
The Coalition's Peter Osgood talks about updating the classic for the current generation.
343 Industries' shooter is shrouded in mystery but production director Chris Lee may have some answers.
Creative director James Phinney talks about this rather unique F2P title announced at E3.
Khronos Group president talks about Mantle-based API and its future.
Enter the brutal fantasy pavilion once more on the current generation of consoles.