Archive For Interviews Category

Battlezone Interview: Forward the VR Foundation

Battlezone Interview: Forward the VR Foundation

Rebellion co-founder Jason Kingsley talks about the legendary title's return for VR.

Layers of Fear Interview: Progressive Horror

Layers of Fear Interview: Progressive Horror

Bloober Team talks about its new horror title.

Interview With Micron: Crucial DRAM Product Manager Talks Future Tech

Interview With Micron: Crucial DRAM Product Manager Talks Future Tech

Jeremy Mortenson offers his take on the future of DRAM, SSDs and DX12.

Trine 3 Artifacts of Power Interview: PS4 Release and Shadwen Plans

Trine 3 Artifacts of Power Interview: PS4 Release and Shadwen Plans

Frozenbyte's Kai Tuovinen discusses the PS4 port and the developer's next big project.

An Interview With Oxide Games: The Evolution of Nitrous

An Interview With Oxide Games: The Evolution of Nitrous

Oxide Games talks about Nitrous and its future.

Heroes Reborn Gemini Interview: The Powers That Be

Heroes Reborn Gemini Interview: The Powers That Be

Imperative's Steve Bowler talks about the action adventure based on the TV series.

Interview With Funcom: The Park, VR, The Future and Much More

Interview With Funcom: The Park, VR, The Future and Much More

Funcom's Joel Bylos talks about the first person horror title among other things.

Dying Light The Following Interview: Land of the Dead (And Dune Buggies)

Dying Light The Following Interview: Land of the Dead (And Dune Buggies)

Lead producer Tymon Smektala talks about the upcoming expansion and hints at future plans.

This War of Mine: The Little Ones – The Realities of War

This War of Mine: The Little Ones – The Realities of War

11 bit Studios talks about the console version of its war-torn survival game.

Astraea Interview: A Game of Games

Astraea Interview: A Game of Games

Norwind's Brandyn Engbrecht talks about the upcoming sandbox town builder.

Just Cause 3 Interview: The Miracles of Havok and Destruction

Just Cause 3 Interview: The Miracles of Havok and Destruction

Avalanche shares its thoughts on the process behind Just Cause 3's destruction.

Tricky Towers Interview: Tetris Meets Spell Casting

Tricky Towers Interview: Tetris Meets Spell Casting

Build towers and topple that of your enemies in WeirdBeard's upcoming puzzler.

Firewatch Interview: Into The Woods

Firewatch Interview: Into The Woods

Campo Santo's Sean Vanaman talks about the mysterious adventure title.

Celtoys Interview With Don Williamson: Former Fable Engine Lead Looks Ahead

Celtoys Interview With Don Williamson: Former Fable Engine Lead Looks Ahead

Celtoys owner and engine/performance specialist discussed DX12 and cloud computing among other things.

Narcosis Interview: Into The Abyss With VR

Narcosis Interview: Into The Abyss With VR

Honor Code's hallucinatory VR title wants to take you swimming.

EA Sports UFC 2 Interview: Round Two of Current Gen MMA

EA Sports UFC 2 Interview: Round Two of Current Gen MMA

Creative director Brian Hayes talks cover athlete superstitions, Ultimate Team and much more.

Oddworld Interview With Lorne Lanning: New ‘N’ Tasty, Future Trends and More

Oddworld Interview With Lorne Lanning: New ‘N’ Tasty, Future Trends and More

Oddworld Inhabitants co-founder and president talks about what's coming next, among other things.

Space Engineers Interview: Space Bound to Xbox One

Space Engineers Interview: Space Bound to Xbox One

Keen Software House talks about its voxel-based sandbox releasing on Xbox One.

Obduction Interview: Out of Exile, Back Into Adventure

Obduction Interview: Out of Exile, Back Into Adventure

The original creator of Myst talks about his latest adventuring endeavour.

Dead Secret Interview: Murder Mysteries in PlayStation VR

Dead Secret Interview: Murder Mysteries in PlayStation VR

Robot Invader's Chris Pruett talks about its long-in-development VR title.