Archive For Interviews Category

Heroes Reborn Gemini Interview: The Powers That Be

Heroes Reborn Gemini Interview: The Powers That Be

Imperative's Steve Bowler talks about the action adventure based on the TV series.

Interview With Funcom: The Park, VR, The Future and Much More

Interview With Funcom: The Park, VR, The Future and Much More

Funcom's Joel Bylos talks about the first person horror title among other things.

Dying Light The Following Interview: Land of the Dead (And Dune Buggies)

Dying Light The Following Interview: Land of the Dead (And Dune Buggies)

Lead producer Tymon Smektala talks about the upcoming expansion and hints at future plans.

This War of Mine: The Little Ones – The Realities of War

This War of Mine: The Little Ones – The Realities of War

11 bit Studios talks about the console version of its war-torn survival game.

Astraea Interview: A Game of Games

Astraea Interview: A Game of Games

Norwind's Brandyn Engbrecht talks about the upcoming sandbox town builder.

Just Cause 3 Interview: The Miracles of Havok and Destruction

Just Cause 3 Interview: The Miracles of Havok and Destruction

Avalanche shares its thoughts on the process behind Just Cause 3's destruction.

Tricky Towers Interview: Tetris Meets Spell Casting

Tricky Towers Interview: Tetris Meets Spell Casting

Build towers and topple that of your enemies in WeirdBeard's upcoming puzzler.

Firewatch Interview: Into The Woods

Firewatch Interview: Into The Woods

Campo Santo's Sean Vanaman talks about the mysterious adventure title.

Celtoys Interview With Don Williamson: Former Fable Engine Lead Looks Ahead

Celtoys Interview With Don Williamson: Former Fable Engine Lead Looks Ahead

Celtoys owner and engine/performance specialist discussed DX12 and cloud computing among other things.

Narcosis Interview: Into The Abyss With VR

Narcosis Interview: Into The Abyss With VR

Honor Code's hallucinatory VR title wants to take you swimming.

EA Sports UFC 2 Interview: Round Two of Current Gen MMA

EA Sports UFC 2 Interview: Round Two of Current Gen MMA

Creative director Brian Hayes talks cover athlete superstitions, Ultimate Team and much more.

Oddworld Interview With Lorne Lanning: New ‘N’ Tasty, Future Trends and More

Oddworld Interview With Lorne Lanning: New ‘N’ Tasty, Future Trends and More

Oddworld Inhabitants co-founder and president talks about what's coming next, among other things.

Space Engineers Interview: Space Bound to Xbox One

Space Engineers Interview: Space Bound to Xbox One

Keen Software House talks about its voxel-based sandbox releasing on Xbox One.

Obduction Interview: Out of Exile, Back Into Adventure

Obduction Interview: Out of Exile, Back Into Adventure

The original creator of Myst talks about his latest adventuring endeavour.

Dead Secret Interview: Murder Mysteries in PlayStation VR

Dead Secret Interview: Murder Mysteries in PlayStation VR

Robot Invader's Chris Pruett talks about its long-in-development VR title.

P.O.L.L.E.N. Interview: The Bee’s Virtual Knees

P.O.L.L.E.N. Interview: The Bee’s Virtual Knees

Mindfield talks about its upcoming virtual reality sci-fi title.

Furi Interview: The Substance of Surrealistic Sword Combat

Furi Interview: The Substance of Surrealistic Sword Combat

The Game Bakers talks about its unique hack and slash adventure.

Kromaia Omega Interview: Star Fox and Shadow of the Colossus Meet on PS4

Kromaia Omega Interview: Star Fox and Shadow of the Colossus Meet on PS4

Kraken Empire talks about the PS4 version of its epic shoot 'em up game.

Just Cause 3 Interview: Welcome to Destruction (Again)

Just Cause 3 Interview: Welcome to Destruction (Again)

Avalanche's Roland Lesterlin talks about staying true to the series while introducing new toys.

Darksiders 2 Deathinitive Edition: Slowly Paving The Current Gen Path

Darksiders 2 Deathinitive Edition: Slowly Paving The Current Gen Path

Gunfire Games and Nordic Games talk about the remaster and future projects.