Archive For Interviews Category

Stealth Inc. 2 Interview: Send In The Clones

Stealth Inc. 2 Interview: Send In The Clones

Curve Digital discusses its Metroidvania-style stealth puzzle sequel.

Submerged Interview: The Mysteries and Attachments of Sunken Cities

Submerged Interview: The Mysteries and Attachments of Sunken Cities

Upper Cut Games talks about the intrigue surrounding its beautiful new PS4 adventure.

Interview with John Hable: Dispelling the Uncanny Valley

Interview with John Hable: Dispelling the Uncanny Valley

Former Naughty Dog member and founder of Filmic Worlds talks about the future of realistic facial animation.

Unity 5 and Democratizing Development: An Interview With Founder David Helgason

Unity 5 and Democratizing Development: An Interview With Founder David Helgason

Unity founder talks about the engine's newest features and upcoming plans.

OlliOlli 2 Interview: Practice Makes (Almost) Perfect

OlliOlli 2 Interview: Practice Makes (Almost) Perfect

Roll 7 talks about its awesome side-scrolling skateboard game.

Clockwork Interview: Pocket Watch Full of Dreams

Clockwork Interview: Pocket Watch Full of Dreams

Manipulate time in a beautifully realized mechanical world.

Killing Floor 2 Interview: Organizing Slaughter and Encouraging Mayhem

Killing Floor 2 Interview: Organizing Slaughter and Encouraging Mayhem

Tripwire talks about the macabre chaos of its latest co-op shooter.

Rock Band 4 Interview: Don’t Call It a Comeback

Rock Band 4 Interview: Don’t Call It a Comeback

Harmonix talks the return of Rock Band to the music games genre.

Soul Axiom Interview: Deep Dive Into an Inner Universe

Soul Axiom Interview: Deep Dive Into an Inner Universe

The upcoming spiritual first person adventure is detailed by Wales Interactive.

Rebel Galaxy Interview: Loot Drops from the Edge of the Universe

Rebel Galaxy Interview: Loot Drops from the Edge of the Universe

The minds behind Torchlight delve into their upcoming space combat RPG.

Edge of Eternity Interview: The JRPG Renaissance

Edge of Eternity Interview: The JRPG Renaissance

Midgar Studio founder Jeremy Zeler-Maury talks about the crowd-funded homage to JRPGs.

Tower of Guns Interview: Roguelite Callback to Twitch Shooters

Tower of Guns Interview: Roguelite Callback to Twitch Shooters

Creator Joe Mirabello and Grip Games' Jakub Mikyska talk about the first person roguelite shooter.

FutureGrind Interview: The Stylized Flow of Grinding on PS4

FutureGrind Interview: The Stylized Flow of Grinding on PS4

Milkbag Games talks development and inspiration for its unorthodox racing title.

Wasteland 2 Interview: Unity 5 and Developing for PS4/Xbox One

Wasteland 2 Interview: Unity 5 and Developing for PS4/Xbox One

inXile Entertainment talks about bringing Wasteland 2 to current gen consoles.

Zheros Interview: To Beat ‘Em Up Infinity (And Beyond)

Zheros Interview: To Beat ‘Em Up Infinity (And Beyond)

Art director Fabio Ilacqua talks about the stylish yet comical sci-fi beat 'em up.

World of Tanks Xbox One Interview: Wargaming Invades Current Gen

World of Tanks Xbox One Interview: Wargaming Invades Current Gen

Creative director TJ Wagner talks about the upcoming Xbox One version of the action MMO.

Interview With Brad Wardell: PS4/Xbox One Differences, DirectX 12, Ashes of the Singularity and More

Interview With Brad Wardell: PS4/Xbox One Differences, DirectX 12, Ashes of the Singularity and More

Stardock CEO talks upcoming game and how it uses DirectX 12.

Gunner Interview: Space Invaders and Challenges in Virtual Reality

Gunner Interview: Space Invaders and Challenges in Virtual Reality

nDreams CEO Patrick O' Luanaigh talks the major hurdles and future of VR gaming.

Elder Scrolls Online Tamriel Unlimited Interview: Return to Glory

Elder Scrolls Online Tamriel Unlimited Interview: Return to Glory

Zenimax Online's Matt Firor talks changes and further evolution for the MMO.

Relativity Interview: M.C. Escher Meets Altered Physics

Relativity Interview: M.C. Escher Meets Altered Physics

Creator Willy Chyr briefly talks about his upcoming puzzle title.