Archive for "Interviews" Category
Beatshapers founder reveals a lot of things.
Gordon Van Dyke reveals what it took to develop War of the Roses.
Everything you want to know about Oculus Rift.
We chatted to Firaxis lead designer Jake Solomon about the X-COM legacy and their monumental triumph of XCOM: ...
Sebastian Reichert, Creative Producer of Deep Silver, had a lot of new information to share.
The game comes out on October 9th for the PS3, Xbox 360 and PC.
Legend Warren Spector.
We sit with Jacob Anderson, Game Director at Reto-Moto and discuss all things Heroes & Generals.
What happens when you take a pinch of God of War, a dash of Zelda and a heaped tablespoon of colourful madness... Read More
We recently got a chance to sit down with Suzy Wallace, Producer at Slightly Mad Studios and talk about the n... Read More
We recently got a chance to sit with the producer of Sniper Ghost Warrior 2, Lukasz Janczuk. We talk in length... Read More
We got an exclusive opportunity to speak with Björn Pankratz, Project Director at Piranha Bytes. We have got... Read More
[HTML1] Here is a short interview trying to get a deeper look into the game before it comes out. This is from... Read More