Archive For Interviews Category

DC Universe Online Xbox One Interview: ‘Our Top Priority Is A Fun And Immersive Player Experience’

DC Universe Online Xbox One Interview: ‘Our Top Priority Is A Fun And Immersive Player Experience’

S.J. Mueller explains why and how the Xbox One version happened.

Dungeons 2 PS4 Interview: Translating RTS And Management Elements To Console

Dungeons 2 PS4 Interview: Translating RTS And Management Elements To Console

GamingBolt catches up with the team behind Dungeons 2.

Friday The 13th Interview: No Place to Hide

Friday The 13th Interview: No Place to Hide

Jason's back in digital form and he wants to play.

Carmageddon Max Damage Interview: Round Two of Pedestrian Slaughter

Carmageddon Max Damage Interview: Round Two of Pedestrian Slaughter

Hop back into the driver's set for some more pedestrian murder.

The Witcher 3 Blood And Wine Interview: Geralt’s Final Quest

The Witcher 3 Blood And Wine Interview: Geralt’s Final Quest

Travel to Toussaint for one last final adventure with the Witcher.

Chronos Interview: Bringing Souls-Inspired Gameplay to VR

Chronos Interview: Bringing Souls-Inspired Gameplay to VR

Learn more about what's probably the best VR title currently available.

Stellaris Interview: Once More Unto the 4X Breach

Stellaris Interview: Once More Unto the 4X Breach

Game director Henrik Fåhraeus talks about the 4X strategy title and its intricacies.

The Assembly Interview: Everything Will Be Illuminated (in VR)

The Assembly Interview: Everything Will Be Illuminated (in VR)

nDreams discusses its mysterious VR adventure bound for multiple platforms.

Divide Interview: Twin-Stick Shooting Meets Futuristic Dungeon Crawling

Divide Interview: Twin-Stick Shooting Meets Futuristic Dungeon Crawling

Exploding Tuba head Chris Tilton talks about the upcoming PS4/PC title.

An Interview With Slightly Mad Studios, About Project CARS 2, Virtual Reality, and More

An Interview With Slightly Mad Studios, About Project CARS 2, Virtual Reality, and More

At the intersection of art and technology.

Hard Reset Redux Interview: Shadow Warrior Dev Revisits Its Past

Hard Reset Redux Interview: Shadow Warrior Dev Revisits Its Past

Flying Wild Hog talks about changes and such that can be expected in the Redux edition.

An Interview With Shahid Kamal Ahmad: Former Sony Exec Talks Indie Work, The Future

An Interview With Shahid Kamal Ahmad: Former Sony Exec Talks Indie Work, The Future

The man who brought notable indie titles to the PS4 talks about what's next.

An Interview With Michael Pachter, Gaming Analyst Extraordinaire

An Interview With Michael Pachter, Gaming Analyst Extraordinaire

GamingBolt's Pramath Parijat and Wedbush Securities' Michael Pachter discuss a number of hot gaming topics.

Necropolis Interview: Spelunky Meets Dark Souls

Necropolis Interview: Spelunky Meets Dark Souls

Harebrained Schemes' next is a roguelike that won't let you rest.

Agatha Christie – The ABC Murders Interview: The Essence of Mystery

Agatha Christie – The ABC Murders Interview: The Essence of Mystery

Hercule Poirot makes his debut in gaming and we speak to Artefacts Studio to learn more.

An Interview With Andy Nealen – Game Developer, Designer, Enthusiast, and Researcher

An Interview With Andy Nealen – Game Developer, Designer, Enthusiast, and Researcher

A man in the know, lets us in on the know.

Hob Interview: Out of the Torchlight, Into Mystery

Hob Interview: Out of the Torchlight, Into Mystery

Runic Games returns with a decidedly different kind of action adventure.

SpeedTree Interview: Admiring the Forest for the Virtual Trees

SpeedTree Interview: Admiring the Forest for the Virtual Trees

IDV's Kevin Meredith talks about SpeedTree's existence in the midst of upcoming trends.

SNOW Interview: Free-Skiing and Free Playing

SNOW Interview: Free-Skiing and Free Playing

Poppermost talks about its beautiful open world Winter sports title.

DiRT Rally Interview: Straight Outta PC, Onto Current Gen

DiRT Rally Interview: Straight Outta PC, Onto Current Gen

Chief game designer Paul Coleman talks about bringing the game to PS4 and Xbox One.