Archive For Interviews Category

Warhammer 40K Dawn of War 3 Interview: The Forever War

Warhammer 40K Dawn of War 3 Interview: The Forever War

Game director Philippe Boulle talks multiplayer, Super Walkers and more.

MXGP3 The Official Motocross Videogame Interview: Burning Rubber Again

MXGP3 The Official Motocross Videogame Interview: Burning Rubber Again

Third times the charm for Milestone's fledgling racer.

Star Citizen Interview – A Game As Infinite As The Universe Itself

Star Citizen Interview – A Game As Infinite As The Universe Itself

Chatting with the makers of the most ambitious and hyped PC game in history.

An Interview With Artomatix: Streamlining Game World Building

An Interview With Artomatix: Streamlining Game World Building

Artomatix's CTO talks about the PBR texture suite's benefits.

Sniper Ghost Warrior 3 Interview: Enemy At The Games

Sniper Ghost Warrior 3 Interview: Enemy At The Games

CI Games talks about its open-ended sniper sequel.

Get Even Interview: Corner Shooting, Boundary Pushing

Get Even Interview: Corner Shooting, Boundary Pushing

The Farm 51 talks about its unorthodox shooter.

Battle Chasers Nightwar Interview: Arcanepunk Meets JRPG

Battle Chasers Nightwar Interview: Arcanepunk Meets JRPG

Airship Syndicate and THQ Nordic talk about the upcoming RPG.

Has-Been Heroes Interview: The Once and Future Heroes

Has-Been Heroes Interview: The Once and Future Heroes

Frozenbyte's Kai Tuovinen discusses the unorthodox roguelike.

Bebylon Battle Royale Interview: Mad Max Meets Toddlers

Bebylon Battle Royale Interview: Mad Max Meets Toddlers

It's more interesting than you think.

ELEX Interview: Of Jetpacks and Magic

ELEX Interview: Of Jetpacks and Magic

The makers of Gothic and Risen discuss their upcoming new IP.

Strafe Interview: Procedurally Generating Doom

Strafe Interview: Procedurally Generating Doom

Pixel Titans co-founder talks about the upcoming retro-esque shooter.

Ace Combat 7 Interview With Kazutoki Kono: “You Can Expect A Lot of The Great Elements That Made Ace Combat What It Is”
Resident Evil 7 Biohazard Interview: ‘We Stress That This Title Definitely Emphasizes More On The Horror Side’

Resident Evil 7 Biohazard Interview: ‘We Stress That This Title Definitely Emphasizes More On The Horror Side’

GamingBolt gets the low down on Resident Evil 7 Biohazard from series producer Masachika Kawata.

Agony Interview: An Exclusive Look at Its Evolution

Agony Interview: An Exclusive Look at Its Evolution

Madmind's CEO talks about this very special version of Hell.

Little Nightmares Interview: Into The Maw

Little Nightmares Interview: Into The Maw

Tarsier Studios discusses its dark fantasy platformer.

Leveraging The Benefits of PS4 Pro: An Interview With Helldivers Dev

Leveraging The Benefits of PS4 Pro: An Interview With Helldivers Dev

Arrowheads VP of development talks about bringing Helldivers into 4K.

Thumper Interview: Inside Rhythmic Violence

Thumper Interview: Inside Rhythmic Violence

Co-creator Marc Flury discusses the breakout rhythmic racer.

Fear Effect Sedna Interview: Retro Revival, Tactical Turn

Fear Effect Sedna Interview: Retro Revival, Tactical Turn

Sushee CEO opens up about the series' long-awaited return.

Neptune Flux Interview: What Lies Beneath

Neptune Flux Interview: What Lies Beneath

Zoxide Games founder talks about the underwater VR mystery title.

Astroneer Interview: Boldly Enterprising Where None Have Before

Astroneer Interview: Boldly Enterprising Where None Have Before

System Era co-founder discusses the upcoming space exploration title.