Archive For Interviews Category

Resident Evil 7 Biohazard Interview: ‘We Stress That This Title Definitely Emphasizes More On The Horror Side’

Resident Evil 7 Biohazard Interview: ‘We Stress That This Title Definitely Emphasizes More On The Horror Side’

GamingBolt gets the low down on Resident Evil 7 Biohazard from series producer Masachika Kawata.

Agony Interview: The Evolution of Inferno

Agony Interview: The Evolution of Inferno

Madmind's CEO talks about this very special version of Hell.

Little Nightmares Interview: Into The Maw

Little Nightmares Interview: Into The Maw

Tarsier Studios discusses its dark fantasy platformer.

Leveraging The Benefits of PS4 Pro: An Interview With Helldivers Dev

Leveraging The Benefits of PS4 Pro: An Interview With Helldivers Dev

Arrowheads VP of development talks about bringing Helldivers into 4K.

Thumper Interview: Inside Rhythmic Violence

Thumper Interview: Inside Rhythmic Violence

Co-creator Marc Flury discusses the breakout rhythmic racer.

Fear Effect Sedna Interview: Retro Revival, Tactical Turn

Fear Effect Sedna Interview: Retro Revival, Tactical Turn

Sushee CEO opens up about the series' long-awaited return.

Neptune Flux Interview: What Lies Beneath

Neptune Flux Interview: What Lies Beneath

Zoxide Games founder talks about the underwater VR mystery title.

Astroneer Interview: Boldly Enterprising Where None Have Before

Astroneer Interview: Boldly Enterprising Where None Have Before

System Era co-founder discusses the upcoming space exploration title.

Brawlout Interview: Platforming Meets Party Brawling

Brawlout Interview: Platforming Meets Party Brawling

What makes this fighter unique? Angry Mob Games tell us.

Knights and Bikes Interview: The Gentle Nostalgia of Penfurzy

Knights and Bikes Interview: The Gentle Nostalgia of Penfurzy

Foam Sword's platformer wants to recapture a different kind of magic.

System Shock Remake Interview: Return to The Stage of History

System Shock Remake Interview: Return to The Stage of History

Nightdive's Stephen Kick talks about remaking the classic.

Neopolis Interview: Come Out and Play

Neopolis Interview: Come Out and Play

Omni Systems' urban warfare RTS explored in-depth.

Lithium Inmate 39 Interview: Inner Demons

Lithium Inmate 39 Interview: Inner Demons

Canu Arts discusses its disturbing 3D platformer.

Orcs Must Die: Unchained Interview With Chris Rippy

Orcs Must Die: Unchained Interview With Chris Rippy

Tower Defense with heroes and goblins!

Unknown Fate Interview: When Fate Intervenes

Unknown Fate Interview: When Fate Intervenes

Travel to a strange realm and explore its mysteries with Marslit Games.

Vikings Wolves of Midgard Interview: The Giants Are Coming

Vikings Wolves of Midgard Interview: The Giants Are Coming

Games Farm CEO talks about the upcoming Diablo-esque title.

Space Hulk Deathwing Interview: Shoot First And Keep Shooting

Space Hulk Deathwing Interview: Shoot First And Keep Shooting

The co-op shooter's mechanics and story discussed prior to release.

PS4 Pro, Xbox Scorpio, Nintendo Switch, VR, Red Dead, and More- An Interview With Michael Pachter

PS4 Pro, Xbox Scorpio, Nintendo Switch, VR, Red Dead, and More- An Interview With Michael Pachter

Michael Pachter sounds off on the biggest issues and trends in the industry at the moment.

Dreadnought Interview: Battle Stations and Other Future Plans

Dreadnought Interview: Battle Stations and Other Future Plans

The minds behind Spec Ops: The Line have been busy.

The Other 99 Interview: Survival By Any Means Necessary

The Other 99 Interview: Survival By Any Means Necessary

Deck 13 talks about the early access survival title.