Archive For Interviews Category

Interview With NPD Analyst Mat Piscatella: Discussing Microtransactions, PS5, Console Sales And More

Interview With NPD Analyst Mat Piscatella: Discussing Microtransactions, PS5, Console Sales And More

Mat Piscatella, analyst at NPD shares his thoughts regarding microtransactions in the past year, Game Pass, and future sales performance of consoles.

Fe Tech Interview: Xbox One X And PS4 Pro Development

Fe Tech Interview: Xbox One X And PS4 Pro Development

Developer Zoink Games discusses the differences and similarities between the Xbox One X and the PS4 Pro versions of Fe.

Planet of the Apes: Last Frontier Interview – Survival of the Fittest

Planet of the Apes: Last Frontier Interview – Survival of the Fittest

Imaginati's Andy Serkis discusses the challenges of developing the company's first game.

Steel Rats Interview: Ride or Die

Steel Rats Interview: Ride or Die

Tate Multimedia talks about its strange combination of Dieselpunk action and Trials racing.

Iconoclasts Interview: Ivory Springs Paradise

Iconoclasts Interview: Ivory Springs Paradise

The exciting new platformer from Joakim Sandberg is finally here; find out more about its development here.

Crytek Interview: CryEngine, Xbox One X And PS4 Pro Development

Crytek Interview: CryEngine, Xbox One X And PS4 Pro Development

Product manager Collin Bishop talks about the goings-on at Crytek.

Black Desert Interview: Xbox One X Development and The Future

Black Desert Interview: Xbox One X Development and The Future

Pearl Abyss talks about the future of its gorgeous MMO and what to expect on Xbox One.

Interview With Celtoys Founder: 4K Scaling and Xbox One X Thoughts

Interview With Celtoys Founder: 4K Scaling and Xbox One X Thoughts

Former Fable engine lead Don Williamson talks about the Xbox One among other trends.

Nine Parchments Interview: Twin-Stick Spell Shooters

Nine Parchments Interview: Twin-Stick Spell Shooters

Trine developer discusses its newest mage-oriented co-op title and what makes it special.

Interview With IDC Games Analyst Lewis Ward: Discussing 2017’s Console Sales, Xbox One Exclusives and More

Interview With IDC Games Analyst Lewis Ward: Discussing 2017’s Console Sales, Xbox One Exclusives and More

Lewis Ward, IDC research director for VR/AR, talks about the current trends in gaming.

Killing Floor 2 Tech Interview: Harnessing The Xbox One X’s Power

Killing Floor 2 Tech Interview: Harnessing The Xbox One X’s Power

Tripwire Interactive talks about developing for the Xbox One X and how it compares to their experience on PS4 Pro.

War Thunder Interview: Army of Shadows, Xbox One X Support and More

War Thunder Interview: Army of Shadows, Xbox One X Support and More

Gaijin Entertainment CEO talks about adding the French, working on Xbox One X and much more.

An Interview With VooFoo Studios: Xbox One X Chronicles

An Interview With VooFoo Studios: Xbox One X Chronicles

The Mantis Burn Racing developer discusses its tenth year anniversary and what it's like working on the Xbox One X.

Dynasty Warriors 9 Interview: The New Three Kingdoms

Dynasty Warriors 9 Interview: The New Three Kingdoms

Producer Akihiro Suzuki talks about addressing criticism and fundamentally changing Dynasty Warriors.

A Chat With Wedbush Securities’ Michael Pachter – Xbox One X, Loot Boxes, Exclusives And More

A Chat With Wedbush Securities’ Michael Pachter – Xbox One X, Loot Boxes, Exclusives And More

Analyst extraordinaire Michael Pachter shares his insight into the trends of an industry in a state of transition.

Numantia Interview: 20 Year War

Numantia Interview: 20 Year War

Recotechnology talks about its strategy title focused on the war between the Celtiberians and Romans.

Guardians of Arcadia Interview: Old-School New

Guardians of Arcadia Interview: Old-School New

Fabula Epica goes back to the past with its episodic turn-based RPG.

Super Lucky’s Tale Interview: The Fox Knows

Super Lucky’s Tale Interview: The Fox Knows

Playful Corp discusses its cutesy Xbox One platformer and what makes it special.

Project Code Shift Interview: Wushu Sci-Fi Combat on Xbox One

Project Code Shift Interview: Wushu Sci-Fi Combat on Xbox One

Seasun discusses its 2D hack and slash title (along with announcing a delay).

White Noise 2 Interview: In The Shadows

White Noise 2 Interview: In The Shadows

Milkstone Studios offers some insight into its asymmetrical, survival horror multiplayer title.