Whether it's a sequel or a remaster of the seminal 2015 original is unknown, as per a prominent leaker.
Stoic Studio speaks about its upcoming multiplayer action RPG, which will release in early access on Steam in September.
"In a past playthrough I did, I took my time and everything, but I ended up with 40 hours doing every quest in the game," says game director Frederic St-Laurent.
That's as per journalist Jeff Grubb, though whether the PS5 Pro will be announced at the State of Play presentation is unclear.
It's claimed that the action RPG is close to being ready for an Xbox release other than the memory leak issue, which is also being worked on.
The two presentations will be livestreamed back-to-back for a total of roughly 40 minutes, and Nintendo says you shouldn't expect any Switch 2 news.
The sequel launches with 16 all-new maps. A multiplayer open beta is coming in September, with early access due this week.
You can also instantly add items to the quick-access bar when picking them up instead of going into your backpack every time.
Recent hands-on impressions of a PS5 demo reveal the presence of 4K/30 FPS and 1080p modes. The classic starting question also returns.
Primers and Detonators are essential for managing groups of enemies, while Ultimates like Warden's Fire can help turn the tables.
Injuries and wounds sustained through the new Battle Damage system could potentially affect Snake's functions if not treated.
The remake also includes accessibility options, like not having to hold down the button when grabbing enemies and altering color correction.
Though PlayStation promised a 2024 release for the remake, neither Konami nor the development team has provided any official word.
Talk of the long-rumoured mid-gen console upgrade was widespread at Gamescom 2024, it's been claimed in multiple reports.
Developer MachineGames has revealed more gameplay details on its upcoming first-person action-adventure title, which launches this December.
"Indiana Jones, he's not a gunslinger, right? He doesn't go guns blazing into situations. So it could never be a shooter, should never be a shooter," says design director Jens Andersson.
"After 25 years, my approach to music has evolved. This work reflects that change," the legendary returning composer says.
Toys for Bob spent some months conceptualizing the next single-player Crash title, before Activision decided to shelve the project, it's claimed.
Series producer Motoi Okamoto also says Konami intends to illustrate how "serious" it is about reviving the franchise with the upcoming remake.
NetEase's hero shooter is coming to PC and current-gen consoles this December, but Switch and mobile releases aren't yet part of the plan.