Destiny 2 Hotfix Lowers Heavy Ammo in Crucible Modes

Heavy Ammo respawns a lot later in Control and starts rolling in much later for Supremacy and Clash.

Posted By | On 09th, Oct. 2019

destiny 2 shadowkeep

Following feedback from PvP players, Bungie has issued some server-side changes to Destiny 2’s various Crucible modes. The main point of contention is Heavy Ammo, which spawns early in the match and keeps spawning throughout. With these latest changes, the frequency of Heavy Ammo has been reduced.

In Control, for instance, Heavy Ammo spawns in at 45 seconds, as per usual, but will then respawn every 120 seconds as opposed to 60 seconds. Clash and Supremacy will have Heavy Ammo spawning in at 60 seconds (up from 15) and then again every 120 seconds (up from 60 seconds). The 3v3 Survival mode hasn’t changed but plans to adjust Heavy Ammo to spawn at 60 seconds and then again in 60 seconds are planned for later this month.

You can also expect the amount of Heavy Ammo to be reduced to better align Survival with Elimination and 6v6. Community manager Cozmo stated, “We saw a lot of feedback about making heavy one round or being removed but wanted to make sure there was still an incentive for players to maintain map control and not camp at the edge of the map once they have a life advantage. We will continue to monitor feedback on these changes.”

Destiny 2 recently received its latest expansion Shadowkeep on Xbox One, PS4, and PC. Check out our official review of the same here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...