Archive for "Destiny 2: Shadowkeep" Tag
Microsoft's presence at Gamescom is fairly strong - here's what to expect this Monday.
Bungie finally showcases its upcoming revamp of the armor system.
Gears 5's Horde mode, Empire of Sin's gameplay reveal, and more announced for August 19th's show.
It's now called the "Director's Cut" and is roughly 20 pages in length.
Taking the total required space for the game – including Shadowkeep – to over 160 GB.
PvP reveals, changes to Seasons and much more yet to be revealed.
Cross-save is currently planned to go live on August 21st.
Bungie's Luke Smith will be going over the past six months and outlining the changes ahead.
Bungie feels both releases would benefit "from a bit more time in the oven."
Your hard-earned Solstice gear won't immediately be discarded when Shadowkeep arrives.
Each Artifact will change player abilities significantly.
The Moon in the expansion will be twice as large as in Destiny 1.
In terms of other old planets, Bungie says it can't "grow the game infinitely, forever."
They also take up an armour mod slot and confer different benefits.
Bungie is also teasing something referred to as "[REDACTED]".
The typical Hive architecture returns in Destiny 2's next big expansion.
Players will also be able to earn Bright Dust from Vanguard, Crucible, and Gambit Bounties in September.
With the upcoming free to play launch, Bungie wants to allow players to "opt into" new content.
The base PC version and all of its content till now costs $40 on Battle.net.
A new raid set in the Black Garden, Armor 2.0, and more are on the way.