Destiny 2 – Seasonal Challenges Replacing Weekly Bounties in Season 13

Bungie outlines the new seasonal pursuit and how it will affect progression.

Posted By | On 29th, Jan. 2021

Destiny 2 - Seasonal Challenges

Bungie has confirmed that the trailer for Destiny 2’s next season, currently dubbed “Season of the [REDACTED]”, will debut on February 2nd. In the meantime, it’s announced a replacement for weekly bounties – Seasonal Challenges, a new-ish system that has its own page and doles out rewards. It’s essentially a list of weekly challenges with new ones appearing every week for the first 10 weeks in a season.

The key difference between these challenges and regular weekly bounties is that they won’t expire when the week ends. Instead, they’ll remain available until the end of the season. You also don’t have to travel to different vendors to acquire them, which is nice. Rewards include Bright Dust, seasonal currency, XP (which can level the Season Pass) and “interesting items.”

As for what players can expect in terms of objectives, these range from gaining Infamy or Valor ranks in Gambit and Crucible respectively to acquiring a ritual weapon and its ornaments or slaying foes in Nightfall: The Ordeal with seasonal weapons. The tougher/time-consuming challenges will dole out more rewards. It’s worth noting that about 40 percent of the Seasonal Challenges will need the Season Pass since they focus on the new seasonal activity.

Daily bounties will still be around for vendors like Zavala, Shaxx and so on, rewarding XP and Bright Dust. And though a seasonal activity-focused Challenge that rewards unique items can be finished even if the season ends, you won’t get XP. So you still need to participate while the season is ongoing.

Stay tuned for more details on the next season in the coming weeks.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...