Destiny 2: Shadowkeep – Armor 2.0 Mods, Energy System and More Revealed

Bungie finally showcases its upcoming revamp of the armor system.

Posted By | On 15th, Aug. 2019

Destiny 2 Shadowkeep_01

Bungie finally unveiled what’s in store for Destiny 2: Shadowkeep with Armor 2.0 – a revamp of the game’s armor system. In a recent stream, it revealed that all Legendary Gear post-October 1st would become Armor 2.0. So if you want to go back and collect sets from the European Dead Zone, Nessus and so on, have at it.

What does Armor 2.0 entail though? Essentially, all armor will have their own element and stats – with Intellect, Discipline and Strength returning to join Mobility, Resilience and Recovery. They won’t have perks though – it’s up to you to slot perks in via mods (with Exotics being the exception). Each armor piece has a set amount of energy with each mod having an energy requirement. So if you want to have damage resistance against major enemies, that will cost 1 energy.

Upgrading gear with materials – including new Shadowkeep materials like Enhancement Prisms and Ascendant Shards – will increase the energy cap, allowing you to equip costlier mods. Fully upgrading armor will “Masterwork” it, increasing every stat by +2. However, some mods can only be equipped on certain pieces of armor based on their element and type. You’re also unable to stack two similar mods in the same piece.

All armor pieces accept ornaments, including Eververse, bringing transmog into the game for the first time. Perhaps the best news, however, is that unlocked mods can be swapped in and out of your loadout. No more consumable mods (though it will cost 500 Glimmer to equip them). The Glimmer cap is being increased to compensate, going up to 250,000 overall.

Overall, it’s an interesting system and one that mirrors the Decorations seen in the Monster Hunter series or the mod system in Warframe. Destiny 2: Shadowkeep is out on October 1st for Xbox One, PS4 and PC so stay tuned for more details on its gameplay (especially at Inside Xbox on August 19th at Gamescom).


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dragon’s Dogma 2, Devil May Cry 5 Director Joins Tencent’s LightSpeed Studios

Dragon’s Dogma 2, Devil May Cry 5 Director Joins Tencent’s LightSpeed Studios

Former Capcom veteran Hideaki Itsuno will lead LightSpeed Japan Studio, which will be focused on developing AA...

Steam Deck OLED: Limited Edition White Unveiled, Coming November 18

Steam Deck OLED: Limited Edition White Unveiled, Coming November 18

The limited edition model will have the same specs as the 1TB OLED version of the device, and will also come w...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Pre-Loading Now Live on Xbox Series X/S, Requires Over 147 GB

S.T.A.L.K.E.R. 2: Heart of Chornobyl Pre-Loading Now Live on Xbox Series X/S, Requires Over 147 GB

GSC Game World's long-awaited open world first-person shooter is set to launch for Xbox Series X/S and PC on N...

Dragon Age: The Veilguard’s UK Sales Similar to Dragon’s Dogma 2, Final Fantasy 7 Rebirth

Dragon Age: The Veilguard’s UK Sales Similar to Dragon’s Dogma 2, Final Fantasy 7 Rebirth

GamesIndustry's Christopher Dring noted that they're "a little less", though not far off, from Massive's Star ...

Mario and Luigi: Brothership’s Physical UK Launch Sales Are Lower Than Super Mario RPG and Paper Mario: The Thousand-Year Door

Mario and Luigi: Brothership’s Physical UK Launch Sales Are Lower Than Super Mario RPG and Paper Mario: The Thousand-Year Door

The newly-released turn-based RPG debuted at No. 3 in the latest weekly physical UK charts, but failed to sell...

Overwatch: Classic Announced – Limited-Time Mode Coming to Overwatch 2 on November 12

Overwatch: Classic Announced – Limited-Time Mode Coming to Overwatch 2 on November 12

The hero shooter's original incarnation will be available in a separate mode, complete with the original 21 he...