Dragon Age 4 “Live” Elements Explained by Bioware GM

Casey Hudson says fans will be "relieved to see what the team is working on."

Posted By | On 26th, Jan. 2018

Yesterday, Kotaku’s Jason Schreier provided an in-depth report on the current state of the next Dragon Age and Anthem. While the latter is apparently being delayed to early 2019 (but no latter than March or so), the former is interesting because of the addition of “live” elements. This got some fans concerned, especially seeing EA’s approach to “live” elements in its games as of late.

Bioware general manager Casey Hudson has sought to clarify those things on Twitter. He first noted that fans would be “relieved” by what the development team is working on, reiterating the “story and character focused” nature of the game. While it was still too early for details, Hudson did say that, “When we talk about ‘live’ it just means designing a game for continued storytelling after the main story.”

Of course, that could mean any number of things from post-launch events to downloadable content. The real issue – about the game being stuffed to the brim with microtransactions – will only really be clarified once the game is close to reveal. That’s a way long off, especially with Anthem as the focus right now.

What are your thoughts on Hudson’s comments though? Let us know in the comments below.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

"Backward compatibility is good for our catalogue, and we think we have the highest selling catalogue per SKU ...

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

"I think it’s safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily," says ...

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...