Dying Light 2 Developer Talks Game’s Engine And Potential Switch Port

The technology behind the game is pretty hefty.

Posted By | On 25th, May. 2019

dying light 2

We know that Dying Light 2, the sequel to the 2015 open world zombie title, will be at E3 this year. The developer has been promising a good deal with the game, including multiple playthroughs and huge amounts of content, and now they’ve talked about how they’re looking to accomplish it and the tools they’ve used to get here.

Sitting down in an interview with Wccftech, CTO Pawel Rohleder talked about the technology behind the game, how it will utilize ray tracing and Direct X 12, as well as the game’s engine they now call the C Engine (once called the Chrome engine), which they have been developing over the course of 19 years.

“It’s the C Engine now, so we rebranded,” said Rohleder. “We’ve been developing the engine for 19 years, and it’s the next evolution. This is the biggest evolution from Dying Light, right? So we introduced streaming, for example, which enables us to create really huge and detailed worlds, and render a very detailed environment around the player. This is something that we’re fighting for, photorealism and high technical quality. This is our top priority right now.”

He was also asked about whether the game could see a release on Nintendo Switch. Unsurprisingly, he said there was no plans due to the power of the system, but did say Techland may have some “surprises” for the Switch soon.

“The engine does not support Nintendo Switch,” he said. “We are focusing on AAA content. But I can tell you that we might have a surprise for the Nintendo Switch later this year. I can’t tell you more.”

Dying Light 2 is currently announced for PlayStation 4, Xbox One, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...