There are long shots – and then there are dreams that come true.
UI/Gameplay Developer Alexandre Richer‘s profile talked about “taking part in the development of the user interface for a currently unannounced project, using Scaleform technology” (which he’s been on from August 2011 till January 2013).
Given that the only known project currently happening at Eidos Montreal is Thief 4, is it too much of a stress to think that we’ll finally be seeing the game in all its glory in the coming months? After all, after Tomb Raider, Eidos Interactive doesn’t have much on its plate.
One can hope, of course, though the real question remains as to whether the newest generation of gamers can be drawn in by the newest iteration of the stealth action title.