Fable Lacking the Classic Morality System is a “Real Shame,” Says Peter Molyneux

The former Lionhead Studios boss, who created the original games, still hopes for a "little bit of evil and good alignment in there."

Posted By | On 25th, Apr. 2026

Fable_04

The original Fable trilogy is among our all-time favorites in the RPG space, and we were thrilled when the reboot was announced to be coming later this year.

However, the reveal brought a lot of details, along with new additions and a few classic mechanics that, unfortunately, didn’t make the cut. Among those revisions is the morality system that was featured in the original games, which affected your character’s appearance, with either a halo or horns manifesting themselves based on your in-game actions.

That’s been scrapped in favor of a region-based reputation system, and its exclusion hasn’t gone unnoticed. IGN spoke to Peter Molyneux, the former head of Lionhead Studios, which crafted the originals, and he’s disappointed that the nifty mechanic isn’t making its way to the reboot.

“Yeah, that’s a real shame. I don’t know why they’ve done that…I mean, it’s hard to do that because to do it well in today’s incredibly high definition world just makes it more tricky. And to do that and to allow different genders, that doubles and triples your work. But I wonder if there is going to be a little bit of evil alignment and good alignment in there. I hope so.”

Of course, your actions will still have consequences. It’s just that your character isn’t going to wear their inclinations on their sleeves (or should we say heads), especially when traveling to a brand new city where they’re completely unknown. That’s a reasonable middle ground if you ask us, though we’ll still wait to see how it plays out when Fable launches this Fall for Xbox Series X/S, PS5, and PC (barring any last-minute delays).


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...