Fallout 76’s Negative Reception – Bethesda Knew There Would Be “A Lot of Bumps”

Director Todd Howard says "it's not how you launch, it's what it becomes."

Posted By | On 03rd, Jun. 2019

Fallout 76

Bethesda’s Fallout 76 is receiving consistent updates and patches with a fairly decent community to it. That hasn’t stopped the developer from introducing controversial items like Repair Kits in the real money Atom Shop. However, the game in its current state is a far cry from launch, where it was critically panned for its design and overall buggy nature.

Speaking to IGN, director Todd Howard said the studio expected “a lot of bumps” after launch. When asked about the negative reception the game received, Howard said, “We knew we were going to have a lot of bumps. We were ready for… we knew this is not the type of game that people are used to from us, and we’re going to get some criticism on it, and lot of that [is] very well-deserved criticism.”

As for whether Fallout 76 caused damage to the reputation of the IP or studio, he responded, “I’m sure it’s had some. It would be naive to say it’s had zero. But I think if people come to the game now… they’d be surprised.”

Interestingly, Howard wished that the game had more time to be tested by player’s beforehand. “The main takeaway we had was you’ve got to let it bake with a large live audience for longer than we did. There are just certain things you can never see until it’s running 24/7 for a number of months.” Steam Early Access is a good example, but Howard conspicuously glosses over the fact that some numerous bugs and issues were apparent within hours of playing the game. This is to say nothing of features like an FOV slider and PC text chat that were missing at launch.

Regardless, he feels the game has “really turned around.” “We felt strongly this is a game we want to play, this is something we really want to do, and all of the games like this…there’s a [difficult] period when you launch,” he said. “It’s not how you launch, it’s what it becomes, and I couldn’t be prouder of the team that’s worked on it.”

Fallout 76 will continue to receive content updates and drops – you can check the game’s content roadmap of this year for more information. You can also check out GamingBolt’s official review for an idea of just how bad the launch version was.


Keep On Reading!

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Beyond graphics and combat, the changes highlighted in this feature reshape how Black Flag Resynced plays at a...

The Next Ghost Recon Has Become One Big Question Mark

The Next Ghost Recon Has Become One Big Question Mark

It's been almost seven years since the last Ghost Recon, but despite initial promise, the next title seems to ...

College Football 27 Might Finally Make Dynasty Mode The Star

College Football 27 Might Finally Make Dynasty Mode The Star

A couple of iterations later, and we might be getting a Dynasty Mode that builds on its predecessor’s strong...

15 Big Games Launching in July 2026

15 Big Games Launching in July 2026

A deluge of releases awaits in the months leading up to GTA 6, and it all starts in July. Check out all the ke...

Cyberpunk: Edgerunners 2 Debuts First Trailer, Promises “Night City At Its Most Brutal” This Fall

Cyberpunk: Edgerunners 2 Debuts First Trailer, Promises “Night City At Its Most Brutal” This Fall

Studio Trigger returns to the City of Dreams with four new characters when season 2 of the acclaimed anime air...

Assassin’s Creed Black Flag Resynced Supports Upgraded PSSR and Extended Ray Tracing on PS5 Pro

Assassin’s Creed Black Flag Resynced Supports Upgraded PSSR and Extended Ray Tracing on PS5 Pro

It features three graphics modes: Performance (60 FPS), Fidelity (30 FPS) and Balanced (40 FPS), with upscaled...