Final Fantasy 7 Remake Part 2 Will Likely Use Many of Intergrade’s Gameplay Features, Director Says

Mechanics such as synergy combos during combat seen in the recently released Intergrade are likely to be included in the upcoming sequel as well.

Posted By | On 04th, Jul. 2021

Final Fantasy 7 Remake Intergrade (2)

The development of Final Fantasy 7 Remake Part 2 is in full swing, and given how the first game ended, there’s no shortage of excitement about it amongst fans (though honestly, there would have been plenty of excitement nonetheless). And while it’s going to be a while before the sequel is officially announced and we begin seeing it in action, its developers have been sharing some interesting tidbits about it. 

Speaking in an interview with The Washington Post, Naoki Hamaguchi – the director of the first instalment and recently confirmed as the sole director of the sequel – said that Final Fantasy 7 Remake Part 2 will be making use of some of the gameplay mechanics that were introduced in Final Fantasy 7 Remake Intergrade. More specifically, he mentioned the synergy combo attacks that see Yuffie and Sonon working together to unleash powerful variants of Yuffie’s abilities on enemies. 

“With ‘Intermission,’ there’s another element introduced: combo movies where Yuffie and Sonon team up, which makes for a different feel in battle strategy,” Hamaguchi said. “I would like to leverage these, including other elements we tried out in ‘Intermission,’ in our next story.”

The sequel’s developers have also said that it is going to have “a somewhat different atmosphere from the first game”, while it’s also been suggested that its story will surprise fans, much like the first game’s story did. 

Meanwhile, if a recent Epic Games Store update is anything to go by, it seems the first Final Fantasy 7 Remake instalment is headed to PC soon.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...