Forza Horizon 2 On Xbox One Has Fully Dynamic Lights

'Beauty is more than pixel and poly counts.'

Posted By | On 04th, Jun. 2014

Forza Horizon 2

Forza Horizon 2, the sequel to 2012’s excellent Forza Horizon released by Playground Games, was announced yesterday for Xbox One and Xbox 360; among other things, the announcement caused some concerns that the Xbox 360 version would cause the Xbox One version to be held back and compromised as well, concerns that were quickly addressed. Now, we have learned more about the visual trickery that Forza Horizon 2 uses, information that should further allay any fears about the game’s visual performance that someone might have had.

The game features fully dynamic lighting throughout, reports IGN – “We believe next gen beauty isn’t about poly counts. It’s not about texture resolution. Those are last-gen concepts. Next-gen beauty is about light,” said Creative Director Ralph Fulton and Art Director Ben Penrose.

“Our challenge in this game was really to make that dynamic. To make those systems work and combine in a vast world at any time of day, and in any atmospheric or weather condition. We also had to make that scale. We have a huge world which we need to fill with light. Light from headlights, light from streetlights.

“With Horizon we pushed dynamic lights with the headlights. Now every single light in a scene is dynamic, which is only something we’ve been able to achieve with the switch to a next-gen platform.

“The headlights themselves are no longer just standard dynamic lights; they’ve actually got modeled aberration and chromatic aberration from a proper headlight, which is why when drive around the scene and you see the headlights reacting to certain objects you’ll see a slight rainbowing on the edge. That’s all down to that particular part of the system,” they concluded.

Forza Horizon 2 is due for a release later this year. We will surely learn more about it at Microsoft’s E3 presser next week, which should be on the morning of June 9.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...