Playground Games previously announced sign language support for Forza Horizon 5 back in November, which includes American Sign Language (ASL) and British Sign Language (BSL). The feature has recently been confirmed to be going live today. Jenny Lay-Flurrie, Chief Accessibility Officer for Microsoft, discusses the same in a new video below.
Creative director Mike Brown, teacher Cameron Akitt, Chris Robinson (aka DeafGamersTV on YouTube) and more also talk about its implementation, the importance of embedding those with knowledge of the disability in the development process and more. More than 300 cinematics in the game will support sign language with some examples provided.
Forza Horizon 5 currently sports a number of other accessibility features including High Contrast Mode for easier reading of menus and text, and Color Blindness options. You can also enable a narrator for reading on-screen text, buttons and other elements. It’s currently available for Xbox One, PC and Xbox Series X/S with additional cars rumored to be coming soon.