Ghost of Tsushima – Patch 2.17 Coming Soon, Adds Custom Mode for Platinum Survival in Legends

Players seeking a challenge can now enable four difficulty modifiers and three Nightmare hazards in a single Platinum Survival match.

Posted By | On 09th, Mar. 2022

ghost of tsushima legends

With Ghost of Tsushima: Legends being free for PlayStation Plus owners this month, Sucker Punch Productions will release a new patch in the coming days. Patch 2.17 (which is 2.017.000 for PS5 players) offers fixes for both Ghost of Tsushima Director’s Cut and the standalone Legends mode. However, the newest feature for the latter will be a Custom Mode for Platinum Survival.

Essentially, you can enable up to four difficulty modifiers along with three Nightmare hazards for a match. There’s no matchmaking but a Fill Party goal will be available. If you’re feeling particularly masochistic, then you can have all of the above for every wave in a match. Some other changes include an option for “Increase Existing Property” when re-rolling gear. It replaces the “Keep Existing Property” option, and helps to reduce RNG.

On top of this, re-rolled stats will never suffer any decreases and you can also re-roll locked perks and stats on 120 Ki gear. It’ll cost one Purified Gear Item for a single re-roll though. For more details, check out the full patch notes below. Another patch is slated for next month so stay tuned.

Ghost of Tsushima Patch 2.17

Added a new Custom Mode option to Platinum Survival. This allows players to enable up to four preset Difficulty Modifiers as well as up to three Nightmare hazards to be present in the match. 

  • This allows you to create your own custom Nightmare-style experience. Do you only want hwachas? You can do that! 
  • Similar to Photo Mode, matchmaking is disabled for Custom Mode, but it can be selected as a new Fill Party goal. 
  • In response to some players asking for an even higher level of challenge, it’s also possible to enable all of the above in a single match. Only the strongest Legends will be able to defeat every wave with all Difficulty Modifiers and hazards enabled, and all bonus objectives completed.

Crafting System Updates

  • When re-rolling a gear property, Keep Existing Property has been replaced with Increase Existing Property. This provides a path for getting maximum stat values on gear without relying on RNG.
  • Revised property re-rolls. Re-rolled stats will never decrease in effectiveness.
  • Added the ability to re-roll locked perks and stats on 120 Ki gear for the additional cost of one Purified Gear Item per re-roll.

Other updates

  • Added accessibility option Dark Flash Bomb Effect. This changes the color of flash bomb screen effects to black. (This option applies to both Legends and the single-player campaign) 
  • Changed hwacha behavior so it won’t immediately target players upon spawning 
  • Assassins are now less likely to be targeted by enemies in the middle of a Chain Vanish streak 
  • Added a new Fill Party goal: Purify Cursed Objects 
  • Fixed a bug causing some Feats to incorrectly unlock when completing a mission on Platinum instead of Nightmare 
  • Replaced wave 12 world mod in Blood & Steel with Toxic Clouds •Fixed a rare issue where world modifiers would fail to network 
  • Resolved an error message that would occasionally appear after the conclusion of a match 
  • Localization fixes

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