Ghosts of Tsushima Will Make You Feel Epic When Walking From One End of The Map To The Other

Sucker Punch says the real measure of a game world "isn't how big it is".

Posted By | On 26th, Jun. 2018

ghost of tsushima

Of the many first party titles that Sony Interactive Entertainment has been promoting, Sucker Punch’s Ghost of Tsushima stands out. Even at this year’s E3 2018, the relatively new property had a chance to stand next to The Last of Us: Part 2, Death Stranding and Spider-Man. Needless to say, it immediately captivated us with its art direction, cinematography and stellar production values.

The world of Tsushima stands out the most. Set in 1274 during the Mongol invasion of Japan, the island is the setting of beauty and strife alike. GamingBolt had a chance to speak to Sucker Punch co-studio head Chris Zimmerman about the overall size and scale of Tsushima. Just how big would the open world be?

Zimmerman responded, “We can’t talk about numbers. You have a set of expectations about how big the world is, and those will be met. This will be more of a sort of inside-baseball answer: it’s easy to make the game too big.

“But the real measure of a game world from my point of view isn’t how big it is, how many square kilometers it is, rather how long it takes you to walk across it. When you walk from one end of Tsushima island to the other you’re going to feel like it was epic.”

We’re hoping this means that there will be a number of sights and sounds to explore, perhaps different activities and points of interest to scope out. Given how the demonstration at E3 2018 was just a side quest, we’re definitely interested in how the rest of the world shakes out.

Ghost of Tsushima is in development for PS4 and doesn’t have a release date.


Keep On Reading!

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

An alleged internal email cites mixed "player feedback and retention results" alongside "challenging market co...

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Much like the base game and previous releases, Capcom could be preparing a beta test for the expansion ahead o...

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2 takes us to a corner of NYC that doesn’t pull its punches, delivering a neat little adventure...

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The first of a two-part expansion retails for $14.99 and offers a new location, companion gear, Perks, Flaws, ...

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

Is it even a GTA game if you’re not committing any crimes? But we think GTA 6 could make getting away with t...

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake's new visuals and great performance make this a beautifully paced ...