Tango Gameworks’ GhostWire: Tokyo is the latest Bethesda-published title to be delayed. Unlike Deathloop, however, it’s going to be skipping 2021 and releasing in early 2022 instead. In a recent statement on Twitter, the developer said that it wanted to “get the game in your hands as soon as possible” but also wanted to focus on “protecting the health of everyone at Tango.”
“Our new release window will give us time to bring the world of GhostWire to life as we’ve always envisioned it.” The developer said it “can’t wait to show you more in the coming months” so at the very least, there should be new details and gameplay footage revealed. Such a delay isn’t surprising though – Tango Gameworks is based in Tokyo and the Government of Japan recently declared another state of emergency due to the COVID-19 pandemic.
Announced in 2019, GhostWire: Tokyo would see its gameplay revealed at Sony’s PS5 event last year. While there hasn’t been a ton of new gameplay footage since then, the developer has provided more details on DualSense controller support along with confirming ray tracing on the console. GhostWire: Tokyo will be a timed exclusive to PS5 for one year after its release but will also launch day one on PC. Stay tuned for more information in the coming months.
An update on Ghostwire: Tokyo from @TangoGameworks: pic.twitter.com/hK3TF23A8o
— Ghostwire: Tokyo (@playGhostwire) July 13, 2021
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