God of War Creative Director Says Sony Reached a “Tipping Point” with Suggestions for a PC Port

In a recent interview, God of War director Cory Barlog talked about what went down behind-the-scenes regarding the greenlighting of the PC port at Sony.

Posted By | On 15th, Jan. 2022

God of War_PC_02

Sony Santa Monica, the developers behind the excellent 2018 release God of War, have very recently shipped the game’s PC port to great reviews. In an interview with Game Informer, God of War creative director Cory Barlog talked about what went down behind-the-scenes to get the PC port greenlighted by execs through the Sony hierarchy.

Barlog says that it was a team effort of all studios coming together, and nudging Sony to do this. He says that Sony eventually gave in after it reached a tipping point with all the suggestions they were getting from studios, which then finally led to the project starting out.

“I think it was the collective of studios all over saying this is a really good idea. We should be looking into this,” he said. “Eventually, I think it reached that tipping point. When we had sent so many suggestion box suggestions that they were like, ‘I’m tired of hearing all this. Fine, we’ll do this.’”

“It’s a process. We’re still figuring it out as a company and as individual studios how to do this and what the process and strategy will be,” Barlog added.

Sony has been making some very important investments towards putting its IPs on PC, most recently with its acquisition of Nixxess Software – a studio that specializes in bringing console games to PC. Over the past couple of years, we have seen games such as the likes of Days Gone, Horizon Zero Dawn, and now even God of War and Uncharted come to the PC, and given how the costs of development continue to balloon generation after generation, it probably won’t be long until Sony adopts a similar approach to exclusives like Xbox.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sea of Thieves Surpasses 40 Million Players

Sea of Thieves Surpasses 40 Million Players

Since its launch for PC and Xbox in 2018, the multiplayer pirate game has had over 40 million players. It laun...

Stellar Blade vs. Sekiro: Shadows Die Twice – Here’s How They Are Similar and Different to Each Other

Stellar Blade vs. Sekiro: Shadows Die Twice – Here’s How They Are Similar and Different to Each Other

Head-to-head. It’s Sekiro vs Stellar Blade. Find out of the differences here.

Dead Island 2: SoLA is Out Now on PS5, Xbox Series X/S and PC

Dead Island 2: SoLA is Out Now on PS5, Xbox Series X/S and PC

A new launch trailer showcases the new Apex Zombies, the Whipper and Clotter, and the powerful Ripper and Sawb...

Lorelei and the Laser Eyes from Sayonara Wild Hearts Dev Launches May 16th

Lorelei and the Laser Eyes from Sayonara Wild Hearts Dev Launches May 16th

Published by Annapurna Interactive, the surreal non-linear mystery adventure will be available for Nintendo Sw...

SteamWorld Heist 2 Announced, Launches August 8th for Consoles and PC

SteamWorld Heist 2 Announced, Launches August 8th for Consoles and PC

The latest adventure in the SteamWorld franchise features naval combat, a Job system for mixing and matching a...

Teenage Mutant Ninja Turtles: Splintered Fate Launches for Switch This July

Teenage Mutant Ninja Turtles: Splintered Fate Launches for Switch This July

The action roguelike title, which launched for Apple Arcade last May, is making the jump to Nintendo's platfor...