God of War Ragnarok – Behind-the-Scenes Video Details Process Behind Kratos’ Voice and Actions

English actor Christopher Judge and various international actors talk about portraying Kratos in Santa Monica Studio's sequel.

Posted By | On 16th, Nov. 2022

god of war ragnarok

Santa Monica Studio has released the fifth episode of its behind-the-scenes series for God of War Ragnarok. It details everything about the creation of Kratos, from his voice to the animations and stunts. There are some spoilers for the story, so be warned. Check it out below.

Along with Christopher Judge, who acts as the English voice for Kratos, the spotlight is given to Ricardo Juarez (Brazilian Portuguese voice actor), Hesham El Shazly (Arabic voice actor) and Kenta Miyake (Japanese voice actor). They all talk about the process of being a father and how Kratos cares for Atreus, even if he can’t express it in words.

Judge talks about standing more firmly when mo-capping Kratos since everything the character does is with a “definitive objective” in mind. Stunt coordinator and Kratos stuntman Eric Jacobus also discusses the “chaos” in the character’s combat actions. “There’s a moment, and I always clock it, from about 90 degrees this way to 90 degrees that way. When I do that attack, it’s like, I throw my entire body into it. And there’s a little bit of chaos, and I catch myself at the end.”

In the end, Judge is excited for players to experience the game. “My youngest son, who is one of my harshest critics, said, ‘Daddy, I didn’t want it to end.’ Well, neither did I.” He admitted to missing “every day that I wasn’t with this collaboration of folks.”

God of War Ragnarok is out now on PS4 and PS5. It’s the series’ biggest physical release in the UK, with launch week sales beating out Elden Ring, Pokemon Legends: Arceus and Call of Duty: Modern Warfare 2. Check out our official review here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

"We have ideas on how we could extend the story of Basim," says creative director Stephane Boudon.

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

As soldiers of The Witness, the former excels at suspending opponents, while the latter can pull them around u...

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

Join Beelzebub, Sheriff Rao, and Thief as they venture to find the Legendary Spring in a post-apocalyptic worl...

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.

10 Amazing Open World Games That Refuse to Hold Players’ Hands

10 Amazing Open World Games That Refuse to Hold Players’ Hands

Getting lost and confused is part of the fun in these open world epics.

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

Fans of more focused, linear experiences have plenty to look forward to.