Halo co-creator Marcus Lehto recently sat down for an interview with YouTube channel HiddenXperia, wherein he expressed his past concerns about Halo Infinite after the underwhelming gameplay reveal trailer last year. Check out the full interview below for more details.
Marcus Lehto seems to be elated about how 343 Industries took the feedback and applied it to the game. According to Lehto, the game looked great in the multiplayer showings this E3, and he can’t wait to play the game later this year. In addition to this, he also jokes about being jealous of 343 Industries as Halo Infinite – to him – seems to be one the best Halos ever made.
“I was pretty worried by what I saw last E3. I think the community in general was. But, you can clearly see that 343 listened to all of that feedback, and what they turned around for this year was impressive,” Lehto said (as transcribed by GameSpot).
“As an artist and creative director looking at the overall game, [I am] really impressed with where they are taking things and how they are kind of harkening back to some of the original designs,” he said. “Yes, I know a lot of the designs were from the Bungie era, but they’re taking their own spin on it still. They’re not just copying things verbatim. They’re making it unique for Infinite, and it feels like it. It feels really good. Not gonna lie, I’m kinda jealous because I think it looks like one of the best Halos that has been created thus far. So I really can’t wait to hop in there and see what they’ve done with it. I have all the hope and positive vibes for 343 when it comes to them wrapping up Infinite and getting it out there this fall. I hope the community is there to support them as well.”
Halo Infinite‘s original E3 showing spawned numerous variations of Craig the Brute meme, and the game definitely looks in a much better shape now. The game will feature live storytelling elements, a flexible battle pass system, and a number of other things. Halo Infinite will be releasing this Holiday on Xbox One, Xbox Series X, Xbox Series S, and PC.
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