Halo Franchise Director Frank O’Connor Has Apparently Left Microsoft

Halo franchise director Frank O'Connor – who has worked on the series for nearly two decades – seems to have left Microsoft.

Posted By | On 16th, Apr. 2023

halo infinite

It’s been a tumultuous period for 343 Industries, being one of several Xbox studios that were affected by Microsoft’s round of mass layoffs earlier in the year. Recently, it was confirmed that Joseph Staten, creative lead on Halo Infinite, had also left Microsoft, and it seems another key figure who’s strongly associated with the Halo IP has parted ways with it as well.

As reported by Windows Central, it seems Halo franchise director Frank O’Connor has left Microsoft. That’s as per his updated LinkedIn page, which says that he left the company in April.

O’Connor has been working on the Halo franchise in some capacity since 2004, having started with Halo 2 nearly two decades ago. In the years since, he went on to become a key figure in the franchise’s continued growth and development, before becoming its creative lead.

Microsoft, 343 Industries, or O’Connor haven’t yet made any official statements regarding his departure.

Reports have suggested that 343 Industries finds itself in a state of upheaval, with no single player Halo projects currently in development, even though work on Halo Infinite – Tatanka continues at Certain Affinity. Allegedly, 343 Industries has also dropped the Slipspace Engine and is shifting its entire development pipeline to Unreal Engine 5.

Microsoft and 343 Industries have both said that the studio will continue to develop future Halo games.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...