Halo: Reach is super-successful already, and it’s been only a week since it got released. After recent reports that Halo: Reach topped the UK charts, beating even Sony’s new motion sensor, Move, and that Halo: Reach was the biggest entertainment launch this year, it is a given that Halo: Reach is obviously very successful.
Microsoft’s director of entertainment and marketing, Stephen McGill, told MCV, that the opening week sales of Halo: Reach were ‘staggering.’
“We obviously believed in the potential of Reach, and of Halo as a franchise, but to make over $200m sales on day one is a staggering result,” he said.
“The reception the game has received has been phenomenal. Halo: Reach has proved itself to be the biggest entertainment launch of 2010 and the best-selling Xbox exclusive in history.
“In this first week alone over 2,000 human years have already been spent globally playing the campaign and multiplayer, not to mention the Forge and Theatre mode – that’s an utterly incredible.”
UKIE Director General, Michael Rawlinson said that Halo’s success was “excellent news for the video games and interactive entertainment industry.”
“With one in every three people classifying themselves as gamers, and with over half of UK households containing at least one video games console, the UK video games market is in great shape for the future,” he said.
You can check out our review for Halo: Reach here.
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