Hitman 3 Reveals Chongqing, China as New Location; 4K/60 FPS Confirmed on PS5 and Xbox Series X

Improved lighting, reflections, animations, and AI have also been detailed.

Posted By | On 24th, Nov. 2020

Hitman 3

So far, IO Interactive have revealed Dubai and Dartmoor, England as two of the new locations that players will be visiting in Hitman 3. A third has now been revealed- Chongqing, China, where players will be travelling its rainy, neon-drenched streets for some more emergent, murdery fun.

In an update on their blog, IO Interactive says that Chongqing is ” full of shops and food stands, all crammed into narrow alleys and passageways – with plenty of secrets hidden off the beaten path.”

With Hitman 3, IO Interactive have also made several improvements to their Glacier Engine, which include improved reflections, lighting, animations, and AI. Chongqing in particular will feature “full water effects with details such as rain drops hitting Agent 47 and his clothes getting wet.”

The updated engine has also allowed IOI to populate their environments with even more NPCs than ever before, with the Dubai level, for instance, having upwards of a whopping 300 NPCs. All of the enhancements that IO Interactive have made to their engine will also apply to all locations from the first two games that will be playable in Hitman 3. 

Meanwhile, the developer has also confirmed that on the Xbox Series X and PS5, Hitman 3 will run in 4K at 60 frames per second with support for HDR.

IO Interactive have released a new trailer in which they show off the Chongqing level, as well as the aforementioned enhancements to their engine. Check it out below.

Hitman 3 is out on January 20 for PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. A cloud version will also release for the Switch at a later date. Meanwhile, ray-tracing will be added to the game’s PC version in a post-launch update as well.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The First Descendant’s Visual Style Aims for a “Convincing and Appealing Setting”, Unreal Engine 5 “Essential for Next-Gen Projects”

The First Descendant’s Visual Style Aims for a “Convincing and Appealing Setting”, Unreal Engine 5 “Essential for Next-Gen Projects”

Nexon talks about its looter shooter The First Descendant, its impressive visuals, and why its development was...

A Plague Tale: Requiem is Looking Like One of 2022’s Most Promising Titles

A Plague Tale: Requiem is Looking Like One of 2022’s Most Promising Titles

There's plenty of reasons to be excited about Asobo Studio's upcoming action-adventure sequel.

Wo Long: Fallen Dynasty – 10 New Details You Need To Know

Wo Long: Fallen Dynasty – 10 New Details You Need To Know

Thanks to the recently released free-to-play demo, we now know a lot about Koei Tecmo's upcoming Wo Long: Fall...

PlayStation Stars Loyalty Program’s Top Reward is Improved Customer Service, Angers Japanese Gamers

PlayStation Stars Loyalty Program’s Top Reward is Improved Customer Service, Angers Japanese Gamers

With the loyalty program's Japanese launch, gamers in the country are unhappy that customer service is a high-...

Steam Deck Pre-Orders in Japan “Better Than Originally Expected” – Valve

Steam Deck Pre-Orders in Japan “Better Than Originally Expected” – Valve

Valve seems quite happy with the pre-order response to the Steam Deck in Japan, and states that the country is...

Dead Island 2’s Weapons Will Degrade, But the Game Will be Generous with Equipment

Dead Island 2’s Weapons Will Degrade, But the Game Will be Generous with Equipment

Weapons in Dead Island 2 will break, but the design director defends it by saying that nothing is more satisfy...