WANT: BETTER SIDE QUESTS
Of course, one of the best ways Guerrilla can encourage exploration is by populating it with compelling side quests. Side quests in Zero Dawn were not bad by any means, and a few were legitimately great, but having a far more consistent bar of quality would definitely help Forbidden West’s world feel more alive and dense. Side quests can also be used to add to the world-building and lore to great effect, so here’s hoping we see Forbidden West do just that.
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