“I didn’t think we’d see performance differences this large so early, but the jury is still out.”
Earlier today it was confirmed that Tomb Raider: Definitive Edition will run at 60 fps on the PlayStation 4 whereas the frame rate on the Xbox One is still unconfirmed. However various sources believe that the Xbox One version will run at 30 fps. According to industry insider Ahsan Rasheed this trend will continue on future multiplatform games like Watch_Dogs.
“Wait till Watch_Dogs :). PC>>PS4>>>>Xbox One >>>>>WiiU,” he tweeted. Although this is his personal opinion, it won’t come off as a major surprise if this actually happens. Ever since the launch of next gen consoles, the Xbox One has struggled to keep pace with PlayStation 4. Several multi-platform games like Assassin’s Creed 4 and Call of Duty Ghosts have higher resolutions on the PlayStation 4.
He also believes that as time goes on, the gap between between the PlayStation 4 and Xbox One will widen. “Further PS4 optimizations in year 3/4 will widen the delta of performance gap,” he tweeted. He also did not expected to see such performance difference this early.
Back in July last year, Ubisoft confirmed to us that they don’t expect to see major difference between the PlayStation 4 and Xbox One versions of Watch_Dogs. We will see how all of this pans out when Watch_Dogs receives a solid release date.
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