Publisher: Square Enix
Developer: Avalanche Studios
Platforms: PS4, Xbox One, PC
Genre: Action Adventure
Release Date: December 4, 2018
Just Cause 4 is the fourth entry in Avalanche Studios’ bombastic open world action adventure series. It takes place in the fictional, tropical South American country of Solis. Just like its predecessors, it will put players in the middle of an interactive, sandbox environment. With tools such as your wingsuit, your grappling hook, and any other weapons you may come across, you’ll be left to wreak havoc upon the world, while this time also having to contend with dynamic weather patterns.
Just Cause 4 was announced by Square Enix at E3 2018, with a release date of December 4 of the same year on Xbox One, PS4, and PC. However, the game was leaked several times before its official confirmation. For starters, an advertisement for pre-purchases of the game were spotted on Steam prior to its announcement, while concept art and screenshots for the game also surfaced online not long afterward. Just Cause 4 was also part of a major leak by Walmart Canada, where they posted listings for a large number of games that had yet to be announced. Among these games was Just Cause 4, and like almost all other games that were part of the leak, it was announced officially shortly afterward.
Avalanche Studios had grand ambitions for Just Cause 4 when they started working on the game, and nowhere is it as apparent as it is in the game’s very core itself- that being the engine it is built on. While the development team had been tweaking, modifying, and updating their own proprietary engine for years and putting it to use in Just Cause games, when time came to do the same for Just Cause 4, they decided to go down a completely different route. They threw the Avalanche Engine out the window, and decided instead to use the Apex Engine, which is what they used for the development of 2015’s Mad Max as well.
The new technology allows Just Cause 4 to add major new gameplay mechanics, such as diverse weather patterns (which we’ll get to in a bit), a new animation system, increased draw distances, and better physics-based rendering. During development, Avalanche Studios have also made attempts to improve the game’s artificial intelligence, to make enemies more adaptable, allow them to use better tactics, and all-around just make the combat more challenging.
Not much is known about the plot of Just Cause 4 at this point. We know, as we’ve already mentioned, that Just Cause 4 will take place in the fictional South American nation called Solis. We also know, obviously, that Rico Rodriguez, who’s been the protagonist in ever Just Cause game, will be returning once again as the main playable character in the upcoming sequel.
Beyond that, we only have the most cursory of details. Just Cause 4 will take place after the events of its direct predecessor, Just Cause 3, and will see Rico going up, once again, against paramilitary group known as the Black Hand, which is led by a woman named Gabriela. We also have been able to put together from the footage we’ve seen of the game that the Black Hand have somehow managed to acquire advanced technology and equipment used by the eDEN Corporation, a name you would recognize if you’ve played the Sky Fortress, Mech Land Assault, and Bavarium Sea Heist DLCs of Just Cause 3. Considering that the Black Hand has considerably more powerful technology at their disposal, they should logically pose more of a threat than ever before.
Just Cause 4 is going to feature the same brand of over-the-top chaotic open world gameplay that fans of Just Cause have come to expect, but it looks like Avalanche Studios are looking to turn things up a notch (or two). For starters, let’s talk about things that will be returning from previous instalments. The parachute, wingsuit, and grappler will also be returning, which is to be expected- they’ve become a core part of what we associate both Rico and Just Cause with. Mechanics such as being able to stand and freely move on vehicles – both moving, and stationary – will also be making a return.
Rico’s grappler is going to feature a number of enhancements in the game. For starters, players will be able to tether a larger number of objects together. The rocket boosters from Just Cause 3, will also be in the game, but this time they will be featured as a mod for the grappler. One of the most notable upgrades made to the grappler this time around, though, is the fact that it is going to be fully customizable. What sort of customizations these will be and to what extent they can be modified is something that we do not yet know, though we do know about one particular mod for the grappler known as the Pulse mod, which adds an electrically charged explosion to your grapple.
Another interesting new item that is being added in Just Cause 4 is the Airlifter, which works a lot like Fulton from Metal Gear Solid V: The Phantom Pain. Players will be able to attach balloons to anything they see – vehicles, objects, even people – which will then lift whatever the balloon is attached to up into the air. On top of that, weapons will now also have something called a Secondary Fire mode, which will change the way each weapon handles and fires. More specific details on this aren’t known at this point in time.
The most notable new addition being made to Just Cause 4, however, is dynamic weather. Just Cause 4 will feature a dynamic weather system that will include weather patterns such as sandstorms, blizzards, thunderstorms, tornadoes, and more. Players will encounter these in the open world in non-scripted moments, and notably, these will all be governed by the game’s comprehensive physics engine. Winds, for instance, will have actual speed and physical force. Which means that in a tornado, for example, everything in the vicinity will get sucked into the vortex the way it should.
This promises to be an interesting system since it looks like it will further bolster the destruction mechanics that Just Cause is usually centred on. Further, every vehicle will also have its own unique aerodynamic properties, meaning that some vehicles might be more prone to damage to certain weather patterns than others. In fact, one particular vehicle, known as the Stormchaser – which is essentially an armoured truck – is immune to the destructive powers of tornadoes.
We do know a few other things about Just Cause 4 at this point. For instance, we know that the game world will be divided into four different regions, and that each of these regions will represent a different kind of biome. Each will have its own unique physical and geographical properties, and each will be characterized by different weather patterns. While we haven’t seen much outside of a tropical setting so far, when you consider the fact that there are going to be things like sandstorms and blizzards in the game, you can get a fair idea of what some of the other biomes will be like.
Vehicles are also obviously a major part of any Just Cause experience, and we also know about some of the vehicles that will be featured in the game. Just Cause 4 is going to include land vehicles ranging from the civilian type to the military, armoured kind; sea vehicles will also be making a return; there will also be aerial vehicles like choppers and jets. Hoverboards are also going to be included in the game, while Rico will also have a jetpack as an alternate means of traversal.
Note: This wiki will be updated once we have more information about the game.