Killzone: Shadow Fall Patch to Reduce Laggy Kills, Improve Matchmaking and More

Guerrilla Games also promises improved optimized Clan match-making in the near future.

Posted By | On 18th, Mar. 2014

13. Killzone Shadow Fall

Killzone: Shadow Fall will soon be receiving a new stability patch to improve the multiplayer experience in the PS4 shooter. However, developer Guerrilla Games is taking a multi-faceted approach to improve the experience, from introducing new server locations to better match-making and grouping together players with similar connection quality.

Lead game tech Jorrit Rouwe explained on the dev’s blog how the patch would also reduce many of the laggy kills seen thus far. “To our surprise, we saw that the percentage was really dependent on the region. US-East showed 13% laggy kills, US-West 6%, and other regions around 4%.

“Moving some of our servers in the US-East region to a different data center resulted in the percentage of laggy kills on those servers decreasing by a whopping 10%. A similar move in the US-West region unfortunately didn’t yield any further improvements.”

“So why is this? The US has many different networks, and not all networks have ‘peering agreements’ (a direct connection between the two networks). This means that sometimes, packets have to take a detour to arrive at their destination. For some players in the US-East region, we would even see packets travel from the east coast to the west coast and back before finally arriving at our server. This obviously introduces a lot of undesired lag.

“All servers in the US-East region have been moved to the new data center, so players in this region should see an improvement.”

Guerrilla is also currently working on returning you to your own region if you happen to be playing cross-region when no games were available, investigating new server locations including one in Istanbul to improve performance in the Middle East and optimized clan match-making.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...