Life is Strange games aren’t about action or combat in the slightest, and instead put all of their emphasis on interactive storytelling. But though implementation of the DualSense’s features on the PS5 in the upcoming Life is Strange: True Colors might not be along the lines of something like Ratchet and Clank or Horizon Forbidden West, it is still going to leverage the controller in some pretty interesting ways.
An update was recently published on the PlayStation Blog, where developers of various upcoming games spoke about DualSense implementation in their titles (including Tango Gameworks and GhostWire: Tokyo). Deck Nine also spoke about Life is Strange: True Colors.
Haptic feedback and adaptive triggers will both be leveraged. The developer wrote: “As you explore the streets and spaces of Haven Springs, reaching out with Alex’s growing power using the left trigger, you’ll find the trigger feedback strength ramps up as the power builds in intensity, haptically hinting at the volatile, supernatural sense that’s just barely under Alex’s control. Even as Alex becomes more confident in her power across the arc of the game, it’s never something she taps into lightly.”
Meanwhile, you can also expect the DualSense’s lightbar to be used throughout the game. “At its core, Life is Strange: True Colors is about connecting with people through Alex Chen’s psychic power of Empathy,” the developer explains. “Alex’s supernatural ability allows her to view and experience the strong emotions of others through their brightly colored auras – and so the burning red of Anger, sharp purple of Fear, deep blue of Sadness, and shining gold of Joy will all blaze into life through the new light bar as you connect with each of them.”
Life is Strange: True Colors is out on September 10 for PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia.