“Some things might even be better,” says Jorg Neumann, head of Microsoft Flight Simulator.
2020 has been a solid year for Microsoft as far as first party output is concerned, and without a doubt, the one game that has impressed people more than any other is Microsoft Flight Simulator. That’s something that’s reflected in the success the game has been enjoying since launch. Its authentic simulation mechanics and its ridiculous attention to detail have wowed one and all, but perhaps its most notable aspects are its stunning visuals and technical achievements.
For now, the game is only on PC, though it is supposed to launch on the Xbox One as well. But given the fact that this visual beast of a game hasn’t been an easy one to run for even some of the most powerful PCs out there, how is it going to translate to a significantly weaker console? Add to that the fact that on the Xbox One, the game will be played with a gamepad instead of a keyboard and a mouse, and there are plenty of questions worth asking about Microsoft Flight Simulator’s Xbox One version.
According to Microsoft Flight Simulator head Jorg Neumann though, the game will be just as impressive on the Xbox One as it is on the PC- and maybe even better in some regards.
“We are very confident that the simulator will be just as amazing on Xbox as it is on PC. Some things might even be better,” Neumann told GamingBolt in a recent interview. “Regarding the controller, our intent is to deliver a great experience using any controls you already have, so you can enjoy the experience with a gamepad as well as a mouse and keyboard. We’ll have more to share with you about the Xbox version of the simulator closer to launch.”
Microsoft haven’t given any specific details on when we can expect Microsoft Flight Simulator to launch on the Xbox One.
For now, you can play the game on PC (if you have the hardware to run it). You can read our review of the impressive simulator through here.