Capcom’s Monster Hunter Rise has been very successful since its launch, with the Nintendo Switch version being played and loved by a lot of people, and the PC version getting equal success, crossing 90,000 peak concurrent players on launch day, and of course, the game shipping 8 million copies worldwide combined. While the upcoming expansion for the game, called Sunbreak, is quite far away, Capcom has been updating the game and ironing out the issues as well.
Capcom recently released a new update for the game, patch 3.8.0, for Nintendo Switch. The new update generally brings in quite a few bug fixes, such as for a bug that doesn’t play a monster’s falling animation till the end. The other changes the update brings in are adding in new event quests for the game, along with support for new DLCs. The changes are quite minor, but you can read the patch notes below. Do remember that this patch is not for the PC version.
To know more about the new Monster Hunter Rise update, you can read the patch notes in their entirety from the official website for a more detailed overview, or have a look down below.
Monster Hunter Rise Update 3.8.0 Patch Notes
Main Additions / Changes
- Notifications regarding add-on content and such will now be shown on the Title Screen and at the Courier.
You can turn this on/off by going to Options > Promotion. - Some text in Korean, Simplified Chinese, and Traditional Chinese will now be displayed in a calligraphy font.
- New Event Quests will be available every week.
- New DLC can be purchased from Nintendo eShop.
Bug Fixes / Miscellaneous
Base/Facility
- Fixed a bug causing the Host to be displayed with a Cohoot on their arm on the guest’s screen if the Host cancels calling their Cohoot at the same time the guest enters the Lobby.
Monsters
- Fixed a bug occasionally preventing a monster’s falling animation from being played to the end.
- Fixed a bug occasionally preventing certain attacks, such as Sticky Ammo, from doing damage if they hit at the exact same time that the mud crust around Jyuratodus’s neck is broken.
Player/Buddies
- Fixed a bug causing the 4th color of Type 1 clothing to differ between the thumbnail and the actual model.
- Fixed a bug causing hair to clip through armor when combining certain hairstyles with certain pieces of armor.
- Fixed a bug causing different numbers to be displayed for the same hairstyles on the Character Edit screen and the add-on content screen.
- Fixed a bug causing the back part of the sideburns of the “Hinoa long” and “Minoto long” hairstyles to clip through the skin.
- Fixed a bug causing clipping in the upper arm of the player character when combining certain armwear and waist armor.
- Fixed a bug occasionally causing the player character and their Buddies to be displayed at the same time on the preview screen when selecting “Change Equipment”.
- Fixed a bug causing Buddies to be displayed in their old armor on the save file select screen if you change their armor by going through specific steps.
- Fixed a bug occasionally causing elemental effects on Buddy weapons that do not have an element on them.
- Fixed a bug occasionally preventing the recovery guide from being displayed when the player is hit with a restricting attack for the first time.
- Fixed a bug causing issues with the consumption of crafting items under certain circumstances, when using items via the Radial Menu while the player’s weapon is drawn.
- Fixed a bug causing the player to always perform a running landing if they hit the ground with the Switch Axe in sword mode.
- Fixed a bug when comboing from a backward dodge into a Forward Slash with the Charge Blade in sword mode.
Miscellaneous
- Fixed a bug causing the color of the Prism Spiribird to appear incorrectly on the map’s icon list.
- Fixed a bug occasionally causing the game to crash if it is taking a long time to boot.
- Fixed a bug causing the game to freeze if you perform certain steps on the Mutual Likes list, which result in an empty slot appearing, and then select that empty slot.
- Fixed various text bugs.
- Other miscellaneous bug fixes have been made.
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