Naughty Dog On Uncharted 4’s Dialogue Options: ‘We’re Not Making Mass Effect’

Co-director Neil Druckmann says this is a "very specific story with a very specific ending".

Posted By | On 20th, Jan. 2016

Uncharted 4: A Thief's End

Naughty Dog’s Uncharted 4: A Thief’s End is still a ways off, having been delayed to April end for further polishing. However, while we’re most intrigued by the conclusion to Nathan Drake’s story, a lot of attention has been drawn to the game’s dialogue options, seen in one of the opening scenes from PlayStation Experience. It doesn’t seem that they’ll be very elaborate and co-director Neil Druckmann confirmed as much in an interview with Eurogamer.

“The thing I want to make sure we’re clear about is that we’re not making Mass Effect. Uncharted has a very specific story, it has a very specific ending that’s very definitive to the franchise. But every once in a while we felt a dialogue tree would really bring you more into the scene.

“And there’s something about Sam asking Nate about his old adventures that’s like, it would be kind of fun to have Nate – and therefore the player – pick which story they want to tell first. And there’s a few other instances like that where it felt like a dialogue tree was just going to get you more into the scene and make it more interactive.”

Will that really hope in making things more interactive, especially when the ending and events remain the same? We’ll find out for ourselves when Uncharted 4 releases on April 26th for PS4.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

SAND LAND is Out Now

SAND LAND is Out Now

Bandai Namco's action-adventure title based on Akira Toriyama's manga is playable on Xbox One, Xbox Series X/S...

Destiny 2 Xur Inventory – Knucklehead Radar, Lord of Wolves, Ophidian Aspect, and More

Destiny 2 Xur Inventory – Knucklehead Radar, Lord of Wolves, Ophidian Aspect, and More

The Lost Pacific armor, a new random roll for Hawkmoon, and several new Legendary weapons are also available a...

The Plucky Squire Gameplay Clips Showcase 3D to 2D Transitions, Jetpack, Combat, and More

The Plucky Squire Gameplay Clips Showcase 3D to 2D Transitions, Jetpack, Combat, and More

All Possible Futures and Devolver Digital's action-adventure title releases for PlayStation, Xbox, Switch, and...

Manor Lords Surpasses 150,000 Concurrent Players Upon Early Access Launch

Manor Lords Surpasses 150,000 Concurrent Players Upon Early Access Launch

Slavic Magic and Hooded Horse's medieval city-building RTS recently launched for Steam in early access.

Alien: Rogue Incursion Announced, VR Horror Title Launches This Holiday

Alien: Rogue Incursion Announced, VR Horror Title Launches This Holiday

The single-player action horror game will launch for PlayStation VR2, SteamVR, and Meta Quest 3.

Tango Gameworks Founder Shinji Mikami Reveals Reasons for Departure

Tango Gameworks Founder Shinji Mikami Reveals Reasons for Departure

Mikami's departure was due to wanting more opportunities for young creators and to distance himself from survi...