Next Gen Open Worlds Need To Be Better, Not Bigger – Dying Light 2 Dev

Techland wants to create worlds "where you feel like you are really there."

Posted By | On 17th, Dec. 2019

dying light 2

No other genre has been as popular this generation as open world games, to the extent that most developers seem to feel like if they’re making a AAA game, it has to be open world, to at least some extent. Naturally, how open world design evolves with the coming generation is something many are curious about. With the greater power that developers will be afforded by next gen hardware, many will probably want to make even larger game worlds.

But according to Tymon Smektala, the creative director of Dying Light 2, open worlds don’t need to get bigger, since developers are already capable of making massive worlds. Smektala feels open worlds need to become better and more immersive, and cites things such as the number of on-screen NPCs and how they behave as areas that can be improved.

“I’m not sure they will get bigger,” Smektala said in an interview with the Official Xbox Magazine in their January 2020 issue (issue 185). “I think what will change is the fidelity of everything. I don’t think people really need bigger worlds, they need worlds that are of better quality and that they feel more immersed in what surrounds them. It’s not that difficult for the current generation to create huge worlds by streaming as you play. So you go somewhere and it loads a little chunk around you and another chunk and so on. So you can create extremely big worlds that don’t really impact the performance.”

“What impacts performance is the number of NPCs you see around you, the variety of them and how they behave, and the number of animations,” he continued. “The improvements in the next generation will allow us to go further in that direction. This is basically our mission as a studio, we want to create first-person open-world games with high-fidelity graphics and with high-fidelity immersion, where you feel like you are really there.”

It’s hard to disagree with that sentiment. We’ve already seen some absolutely massive open worlds, including the likes of Red Dead Redemption 2, Grand Theft Auto 5, The Legend of Zelda: Breath of the Wild, or Assassin’s Creed Odyssey. What open worlds need to do with greater hardware power is make these large worlds even more immersive. That’s why people are so excited about a game like Cyberpunk 2077, which is promising a much denser and more immersive open world than we’re used to seeing.

Dying Light 2, too, is being developed as a cross-gen game, so we’ll see if Techland can deliver that quality of world design with their game. It’s also a game that they plan on supporting for years after its release, so at least we know it’s going to be around for a while.

It’s out some time in 2020, but a specific release date hasn’t yet been confirmed. Check out its surprisingly meaty demo from a few months back through here.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Nintendo Switch 2 GPU to Run at 1.71 TFLOPS in Handheld, 3.1 TFLOPS When Docked – Rumour

Nintendo Switch 2 GPU to Run at 1.71 TFLOPS in Handheld, 3.1 TFLOPS When Docked – Rumour

The Nintendo Switch 2's rumoured horsepower looks like it will need to make heavy use of its AI-based image up...

Bloodborne Might Not Get a New Game Because the Director is Too Busy – Former PlayStation Boss

Bloodborne Might Not Get a New Game Because the Director is Too Busy – Former PlayStation Boss

Shuhei Yoshida revealed that Miyazaki might just be too busy to work on Bloodborne, with PlayStation wanting t...

30 New Games of 2025 with Amazing Graphics

30 New Games of 2025 with Amazing Graphics

If we remember 2025 for anything, it's offering some of the most stunning visuals in video games. Check out 30...

Marvel Rivals Will Add Marvel’s Spider-Man 2’s Advanced Suit 2.0 on January 30

Marvel Rivals Will Add Marvel’s Spider-Man 2’s Advanced Suit 2.0 on January 30

NetEase's hero shooter will add the suit to commemorate the PC release of Insomniac and Sony's open-world supe...

Donkey Kong Country Returns HD Trailer Hypes up Imminent Launch

Donkey Kong Country Returns HD Trailer Hypes up Imminent Launch

Retro Studios' classic platformer comes to the Nintendo Switch in remastered form on January 16, courtesy of F...

Sniper Elite: Resistance Trailer Showcases New Content, Gameplay Improvements, and More

Sniper Elite: Resistance Trailer Showcases New Content, Gameplay Improvements, and More

The next instalment in Rebellion's World War 2 stealth shooter franchise will launch for PC and consoles later...