Onimusha: Way of the Sword finally received a release date and is even coming to Nintendo Switch 2, rounding out a very strong year for Capcom. However, it also got a free demo on all platforms, providing a taste of the combat, performance and early game.
The reception has been pretty strong, with one million downloads in just a few days. However, one common refrain emerges about the difficulty. No, not that it’s too hard, but that it actually feels too easy.
Producer Akihito Kadowaki addressed this in a recent video on Twitter. “We’ve heard the feedback that the demo felt too easy for some people. First, the demo is just a slice of the early part of the story. Also, we really wanted you to enjoy a variety of Musashi’s actions, so we intentionally equipped him with some late-game skills. Because of that, some players might have felt a lack of challenge.”
Essentially, it’s a reverse Monster Hunter situation, where the demos would often handicap players’ gear while presenting some tough challenges. Even if Way of the Sword’s demo took a different approach, fans can expect stronger challenges at launch.
“Rest assured, in the final game, the bosses and the regular Genma will put up a tougher fight. Please look forward to the challenge in the full game.”
Onimusha: Way of the Sword arrives on September 25th for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. While there are only two difficulty “options” in the demo – Story and Action – you have to wonder if the game features the infamous Hell Mode, where a single hit means death. It should make up for the lack of returning characters from previous games, if nothing else. Stay tuned for more updates and gameplay in the meantime.















