Resident Evil – 13 Disturbing Monsters That Were Ultimately Cut

Either due to creative changes or other factors, these monsters remained on the cutting room floor.

Posted By | On 22nd, Jan. 2021

Page 12 of 13

The Hook Man

Resident Evil - Hook Man

Back when Resident Evil 4 was more of a hallucinatory experience, the Hook Man was meant to be an otherworldly presence that could teleport. Interestingly, Yasuhisa Kawamura, who wrote the scenario for Resident Evil 3, was behind its creation. He told Project Umbrella that Hook Man was just “an experiment” with no real backstory, inspired by the movie The Lost Souls. Supposedly, the purpose of Hook Man was more to show off the game’s special effect and its QTE system (which, of course, the final Resident Evil 4 went to use on liberally- almost excessively), and was never actually meant to be in the game as an actual enemy. In that version of RE4, now colloquially referred to as Resident Evil 3.5, Hook Man was supposed to be a hallucination that would appear to the infected Leon, and would be a nearly undefeatable enemy (though he was supposed to be vulnerable to light). Unfortunately, development for this version of Resident Evil 4 became too costly and it was rebooted with Shinji Mikami’s scenario taking center stage. Sayonara, Hook Man. We barely knew thee.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Marvel Rivals is Out Now, New Trailer Sets up Season 0: Dooms’ Rise

Marvel Rivals is Out Now, New Trailer Sets up Season 0: Dooms’ Rise

NetEase Games' free-to-play hero shooter brings together dozens of Marvel heroes and villains, and is availabl...

Orcs Must Die! Deathtrap Will Release on January 28, 2025

Orcs Must Die! Deathtrap Will Release on January 28, 2025

Robot Entertainment has announced the release date for the next instalment in its tower defense series, due ou...

Kingdom Come: Deliverance 2 Trailer Sets up a Brutal Story

Kingdom Come: Deliverance 2 Trailer Sets up a Brutal Story

The open world action RPG is set to launch on February 4 next year for PlayStation 5, Xbox Series X/S, and PC.

Kingdom Come: Deliverance 2 PC Requirements Revealed, Needs SSD and 100 GB Storage

Kingdom Come: Deliverance 2 PC Requirements Revealed, Needs SSD and 100 GB Storage

Warhorse Studios has fully detailed the system requirements for its upcoming RPG across six different presets.

Kingdom Come: Deliverance 2 Will Run at 4K/30 FPS or 1440p/60 FPS on Xbox Series X and PS5

Kingdom Come: Deliverance 2 Will Run at 4K/30 FPS or 1440p/60 FPS on Xbox Series X and PS5

Meanwhile, on PS5 Pro, the game will run at 4K and 60 FPS thanks to PSSR, while on Xbox Series S, it will targ...