Inventory System Changes
Inventory management is one of the core parts of a Resident Evil game. Having to decide which resources to take with you, what to prioritize and so on added to the survival horror experience. Resident Evil 7 understood this fairly well but all pretense of inventory management went out the window in Village thanks to the over-sized attache cases. This allowed for carrying multiple weapons, ammo types and healing items without any worry or concern for space. And while you could say that fit the more action-heavy approach, it still felt comparatively easier than, say, Resident Evil 4 in this regard. Hopefully, Resident Evil 9 overhauls the inventory system entirely, or at least makes it more restrictive and forces the player into some tough choices.
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